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This is useful in these cases: - The same surface is added to two different scene-graphs. wlroots can't figure out on its own which scene-graph should drive the Xwayland stacking. - A compositor uses multiple Xwayland servers (e.g. one per app). wlroots will try to restack surfaces from different Xwayland instances and this will not go well. |
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| .. | ||
| drag_icon.c | ||
| layer_shell_v1.c | ||
| output_layout.c | ||
| subsurface_tree.c | ||
| surface.c | ||
| wlr_scene.c | ||
| xdg_shell.c | ||