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For anything more complicated than quads, compositors can easily ship their own shaders. Closes: https://github.com/swaywm/wlroots/issues/2759 |
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| .. | ||
| allocator.h | ||
| drm_format_set.h | ||
| gbm_allocator.h | ||
| gles2.h | ||
| pixel_format.h | ||
| swapchain.h | ||
| wlr_renderer.h | ||