wlroots/include/wlr/render
Rose Hudson 9e8947e4d5 add render timer API
Based on five calls:
wlr_render_timer_create - creates a timer which can be reused across
  frames on the same renderer
wlr_renderer_begin_buffer_pass - now takes a timer so that backends can
  record when the rendering starts and finishes
wlr_render_timer_get_time - should be called as late as possible so that
  queries can make their way back from the GPU
wlr_render_timer_destroy - self-explanatory

The timer is exposed as an opaque `struct wlr_render_timer` so that
backends can store whatever they want in there.
2023-06-05 19:50:07 +00:00
..
allocator.h
dmabuf.h
drm_format_set.h
egl.h
gles2.h
interface.h add render timer API 2023-06-05 19:50:07 +00:00
pixman.h
swapchain.h
vulkan.h
wlr_renderer.h add render timer API 2023-06-05 19:50:07 +00:00
wlr_texture.h