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This is needed for cases where the touch operation goes over a region where no surfaces are present. In this case, we'd want to notify the touch grabs (for example DnD grabs) that no focus is currently focused. |
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| .. | ||
| wlr_seat.c | ||
| wlr_seat_keyboard.c | ||
| wlr_seat_pointer.c | ||
| wlr_seat_touch.c | ||