wlroots/render/vulkan/shaders
llyyr bf9452433c render/vulkan: normalize luminance range in bt.1886 formula
BT.1886 is different from other EOTFs in that the spec says that offset
b must be in electrical domain, so use the assumed display environment
from the specification as Lmin and Lmax then normalize bt.1886 to
produce optical luminance L in [0, 1]. See discussion at
https://gitlab.freedesktop.org/pq/color-and-hdr/-/merge_requests/63#note_3090016
2025-12-11 21:04:41 +00:00
..
common.vert render/vulkan: Optimize vertex shader 2021-11-23 15:46:24 +00:00
meson.build render/vulkan: allow rendering to non-8-bit buffers 2023-05-12 15:09:02 +00:00
output.frag render/vulkan: normalize luminance range in bt.1886 formula 2025-12-11 21:04:41 +00:00
quad.frag render/vulkan: add Vulkan renderer 2021-10-18 11:51:13 +02:00
texture.frag render/vulkan: normalize luminance range in bt.1886 formula 2025-12-11 21:04:41 +00:00