If one link fails, the activation transition will return, but then
other links will continue to call the callback and try to access
the now invalid activation transition. With this change, the callback
is bound to the lifetime of the transition and will stop being called
after the transition returns
Fixes#76
AUX channels can link to any other channel but when AUX channels are
linked, they must match exactly.
Fixes some issues with split devices with aux channels.
"unpositioned" nodes don't have a specific channel layout
(ex the Pro Audio profile); in that case, we should not try to copy this
undefined layout to the peer node, we need to configure both in their
preferred layout and do a best-effort linking of ports.
* also respect node.exclusive
* also send error to clients if a target node was not found
or if it is not possible to link to it
* also allow dont-reconnect nodes to be handled normally
the first time they appear, until they are linked once
* populate most session item properties from create-item.lua to keep
things more compact and readable
* use a standard naming scheme for the session item properties
* use session item properties instead of node properties in policy-node.lua
* improve policy-node's performance by converting the properties dictionary
less times for each session item
* refactor some policy logic and make things slighly more readable
* change the accepted values for 'context' in wp_si_linkable_get_ports();
use "input" and "output" to keep things clear, because the previous use
of NULL and "reverse" were implying that a node has only one "standard"
direction, but this is complicated for sinks w/ monitors and duplex nodes
* allow using monitors (which are Audio/Sink nodes in fact) as sources
* treat Audio/Duplex nodes as sinks, like p-m-s does
* respect the "stream.capture.sink" property of streams
Fixes#66
We always use the output session item mode and format when configuring adapters,
unless the input session item is a device node and the output session item is
not a device node.
This avoids reconfiguring endpoint nodes when re-linking streams
to their endpoint after having been corked by the policy.
This is not ideal, the logic here needs some refinement.
Don't-remix streams don't change their channel mapping based on
the device they connect to but are always configured with their
default channel mapping, just like devices.
This fixes the gnome-control-center channel test.
This patch also removes the 1 channel -> many patch because it is
not the right thing to do in this case and should be implemented
with some proper channel mapping patch later.
We have ended up not using them, so let's not carry them
in the ABI of 0.4
We can always revert that, but let's first decide how
these objects should be used
Allows checking if the endpoints are still valid before releasing the
acquisition. Sometimes the endpoints are destroyed before the link, and
releasing acquisition is not needed. There is no way to check that with raw
pointers.
This adds WP_SESSION_ITEM_FEATURE_ACTIVE and WP_SESSION_ITEM_FEATURE_EXPORTED
features, so _activate and _export APIs have been removed. Modules and unit
tests have also been updated.
The component loader is a more generic and extensible mechanism
of loading components; modules are one type of component...
The idea is to make scripts and config files also be components,
loaded by plugins that inherit WpComponentLoader
In case we have a multi-channel capture device and a mono client,
treat the MONO port as UNKNOWN and let it link with the first
port available on the device
Easy to test with arecord, which by default captures in MONO
+ expose the export transition in the session item class
+ make the export-related flags immutable
+ add an export error flag
+ update and improve documentation
+ replace calling execute_step(..., STEP_ERROR) with rollback
+ implement deactivate internally using rollback
This unifies deactivation steps, which are common between deactivate()
and calling execute_step() with WP_TRANSITION_STEP_ERROR at the
end of a failed activation transition.