Reset back to the session item's "configured" state instead of clearing
the si properties completely. This allows the "session-item-removed"
event to be dispatched with all the original properties of the node
intact, for constraint matching purposes.
Fixes#588
This reverts commit 9def3f96d2.
This was never a good idea, as it turns out. It was not used in practice because
it was breaking other things (see 370b692933)
and now it appears to be causing more problems in Lua object managers that don't
install because they are waiting for inactive links to become active.
Fixes: #518
The intention is to make checks for enabled log topics faster.
Every topic has its own structure that is statically defined in the file
where the logs are printed from. The structure is initialized transparently
when it is first used and it contains all the log level flags for the levels
that this topic should print messages. It is then checked on the wp_log()
macro before printing the message.
Topics from SPA/PipeWire are also handled natively, so messages are printed
directly without checking if the topic is enabled, since the PipeWire and SPA
macros do the checking themselves.
Messages coming from GLib are checked inside the handler.
An internal WpLogFields object is used to manage the state of each log
message, populating all the fields appropriately from the place they
are coming from (wp_log, spa_log, glib log), formatting the message and
then printing it. For printing to the journald, we still use the glib
message handler, converting all the needed fields to GLogField on demand.
That message handler does not do any checks for the topic or the level, so
we can just call it to send the message.
This change completely refactors the way components are loaded in wireplumber:
- The module_init() function must return a GObject now. This object is either
a WpPlugin or a WpSiFactory in the current modules.
- When the component loader initializes a module, it automatically registers
the WpPlugin or WpSiFactory with their respective methods. There is no need
to register the WpPlugin or WpSiFactory in the module now.
- The wp_core_load_component() API has been refactored to be asynchronows. This
allows the component loader to automatically activate WpPlugin objects, and
therefore allows the application to directly get the WpPlugin without having
to find it. This simplifies a lot of things.
- The 'ifexists' and 'nofail' component flags now work even if the respective
WpPlugin could not be activated.
- The code that loads components in main.c has also been simplified a lot,
and the option to load dangling components has also been removed.
Add a new signal that gets emitted if any WpLink changes to an error
state. This allows better error handling in cases where e.g. no format
could be negotiated.
SiLink should not wait for WpLinks becoming ESTABLISHED, before
activation. That flag shows whether a link has moved away from the
"init" state, however, links to e.g. Pulseaudio corked streams can stay
in "init" state until uncorking. This causes trouble for policies,
which needlessly wait for such links to establish.
The WpLink objects may also be kept alive by other referents, and
just unrefing them does not necessarily destroy the PW objects.
Activate SiLink even if the WpLink is still in "init" state. It's enough
that the link otherwise successfully establishes.
At dispose time, explicitly request destroying the WpLinks that were
created by the SiLink, to ensure they are removed even if there's
something else referring to them.
This allows to transparently wait until a link is PAUSED before
returning from the activation transition. This way we can also
catch negotiation/allocation errors while activating a link.
PAUSED is used instead of ACTIVE because ACTIVE depends on the
nodes being activated as well. There are cases where a link may not
activate the nodes (ex, a passive link) and the link may remain
PAUSED for a long time.
Related to: #294
If one link fails, the activation transition will return, but then
other links will continue to call the callback and try to access
the now invalid activation transition. With this change, the callback
is bound to the lifetime of the transition and will stop being called
after the transition returns
Fixes#76
AUX channels can link to any other channel but when AUX channels are
linked, they must match exactly.
Fixes some issues with split devices with aux channels.
"unpositioned" nodes don't have a specific channel layout
(ex the Pro Audio profile); in that case, we should not try to copy this
undefined layout to the peer node, we need to configure both in their
preferred layout and do a best-effort linking of ports.
* also respect node.exclusive
* also send error to clients if a target node was not found
or if it is not possible to link to it
* also allow dont-reconnect nodes to be handled normally
the first time they appear, until they are linked once
* populate most session item properties from create-item.lua to keep
things more compact and readable
* use a standard naming scheme for the session item properties
* use session item properties instead of node properties in policy-node.lua
* improve policy-node's performance by converting the properties dictionary
less times for each session item
* refactor some policy logic and make things slighly more readable
* change the accepted values for 'context' in wp_si_linkable_get_ports();
use "input" and "output" to keep things clear, because the previous use
of NULL and "reverse" were implying that a node has only one "standard"
direction, but this is complicated for sinks w/ monitors and duplex nodes
* allow using monitors (which are Audio/Sink nodes in fact) as sources
* treat Audio/Duplex nodes as sinks, like p-m-s does
* respect the "stream.capture.sink" property of streams
Fixes#66
We always use the output session item mode and format when configuring adapters,
unless the input session item is a device node and the output session item is
not a device node.
This avoids reconfiguring endpoint nodes when re-linking streams
to their endpoint after having been corked by the policy.
This is not ideal, the logic here needs some refinement.
Don't-remix streams don't change their channel mapping based on
the device they connect to but are always configured with their
default channel mapping, just like devices.
This fixes the gnome-control-center channel test.
This patch also removes the 1 channel -> many patch because it is
not the right thing to do in this case and should be implemented
with some proper channel mapping patch later.
We have ended up not using them, so let's not carry them
in the ABI of 0.4
We can always revert that, but let's first decide how
these objects should be used
Allows checking if the endpoints are still valid before releasing the
acquisition. Sometimes the endpoints are destroyed before the link, and
releasing acquisition is not needed. There is no way to check that with raw
pointers.
This adds WP_SESSION_ITEM_FEATURE_ACTIVE and WP_SESSION_ITEM_FEATURE_EXPORTED
features, so _activate and _export APIs have been removed. Modules and unit
tests have also been updated.
The component loader is a more generic and extensible mechanism
of loading components; modules are one type of component...
The idea is to make scripts and config files also be components,
loaded by plugins that inherit WpComponentLoader
In case we have a multi-channel capture device and a mono client,
treat the MONO port as UNKNOWN and let it link with the first
port available on the device
Easy to test with arecord, which by default captures in MONO