weston/libweston/renderer-gl
Leandro Ribeiro ed29f588e4 gl-renderer: log inversion color effect to paint node scope
This was logging the CVD correction effects, but not the inversion one.
This commit adds this.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
2026-03-04 13:09:14 -03:00
..
egl-glue.c gl-renderer: add function to query supported rendering formats 2025-09-02 13:34:00 +00:00
fragment.glsl libweston: collapse CVD correction into single matrix multiplication 2026-01-22 18:24:29 +00:00
gl-renderer-internal.h gl-renderer: Add a new gl-renderer scope to print repaint regions 2026-03-03 13:24:22 +02:00
gl-renderer.c libweston: do not call weston_surface::get_label() 2026-03-04 09:40:29 +02:00
gl-renderer.h gl-renderer: add function to query supported rendering formats 2025-09-02 13:34:00 +00:00
gl-shader-config-color-transformation.c gl-renderer: Add a new gl-renderer scope to print repaint regions 2026-03-03 13:24:22 +02:00
gl-shaders.c gl-renderer: log inversion color effect to paint node scope 2026-03-04 13:09:14 -03:00
gl-utils.c gl-renderer: Disable texture validity checks by default 2026-02-13 17:04:05 +00:00
meson.build gl-renderer: Move utilities to new file gl-utils.c 2025-02-06 08:42:56 +00:00
vertex.glsl gl-renderer: Remove sub-mesh wireframe coloring 2024-07-04 14:15:04 +00:00