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Round up the ms delay to make sure that the finish_frame_timer always expires after the next frame_time. That way, finish_frame_handler() never passes a timestamp in the future to weston_output_finish_frame(). Setting frame_time into the future risks hitting an assert in weston_output_finish_frame(), when it is called from start_repaint_loop within the frame interval. Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de> |
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| .. | ||
| meson.build | ||
| rdp.c | ||
| rdp.h | ||
| rdpclip.c | ||
| rdpdisp.c | ||
| rdputil.c | ||