weston/libweston/renderer-gl
Loïc Molinari dcee21f02f gl-renderer: Add OES_required_internalformat support to utilities
Before the creation of the EXT_texture_storage extension,
OES_required_internalformat used to guarantee minimal FBO and texture
precisions to OpenGL ES 1 and 2 implementations using sized internal
formats.

Note that new external format and type combinations (like for instance
GL_RGB and GL_UNSIGNED_BYTE for the GL_RGB565 sized internal format)
should be available when OES_required_internalformat is supported.
This isn't supported by this wrapper for now because of the implicit
conversion in gl_texture_2d_init() that forces a specific type when
EXT_texture_storage isn't available.

Signed-off-by: Loïc Molinari <loic.molinari@collabora.com>
2025-02-06 08:42:56 +00:00
..
egl-glue.c Revert "shared/helpers.h: Migrate helpers.h to libweston" 2025-01-17 10:18:26 +02:00
fragment.glsl Set default YUV color coefficients and range to BT.709/limited 2025-02-04 12:36:12 +00:00
gl-renderer-internal.h gl-renderer: Add OES_required_internalformat support to utilities 2025-02-06 08:42:56 +00:00
gl-renderer.c gl-renderer: Add OES_required_internalformat support to utilities 2025-02-06 08:42:56 +00:00
gl-renderer.h libweston: Unify renderbuffer creation API 2025-01-21 14:34:31 +01:00
gl-shader-config-color-transformation.c gl-renderer: Move GLES headers inclusion to common header 2025-02-06 08:42:56 +00:00
gl-shaders.c gl-renderer: Move GLES headers inclusion to common header 2025-02-06 08:42:56 +00:00
gl-utils.c gl-renderer: Add OES_required_internalformat support to utilities 2025-02-06 08:42:56 +00:00
meson.build gl-renderer: Move utilities to new file gl-utils.c 2025-02-06 08:42:56 +00:00
vertex.glsl gl-renderer: Remove sub-mesh wireframe coloring 2024-07-04 14:15:04 +00:00