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Validate the colour-renderable sized internal formats passed to gl_fbo_init() using a new gl_fbo_is_format_supported() utility. Sized internal formats are now required. More formats will progressively be added depending on the OpenGL ES version and the supported extensions. Support for RGBA8 FBOs is now required by the GL renderer. Signed-off-by: Loïc Molinari <loic.molinari@collabora.com> |
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| .. | ||
| egl-glue.c | ||
| fragment.glsl | ||
| gl-renderer-internal.h | ||
| gl-renderer.c | ||
| gl-renderer.h | ||
| gl-shader-config-color-transformation.c | ||
| gl-shaders.c | ||
| gl-utils.c | ||
| meson.build | ||
| vertex.glsl | ||