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The zoom translation is just a scale and a translate. The translation is calculated based on the coordinates of the pointer which are in global space. Previously the calculated translation was transformed by the output transformation so that when the zoom transform is applied after the output transform then it will be correct. However if we just apply the zoom transformation first then we get the same result without the zoom code having to be aware of the output transformation. This also fixes weston_output_transform_coordinate which was applying the output and zoom transforms in the wrong order. https://bugs.freedesktop.org/show_bug.cgi?id=78211
236 lines
7.2 KiB
C
236 lines
7.2 KiB
C
/*
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* Copyright © 2012 Scott Moreau
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*
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* Permission to use, copy, modify, distribute, and sell this software and
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* its documentation for any purpose is hereby granted without fee, provided
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* that the above copyright notice appear in all copies and that both that
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* copyright notice and this permission notice appear in supporting
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* documentation, and that the name of the copyright holders not be used in
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* advertising or publicity pertaining to distribution of the software
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* without specific, written prior permission. The copyright holders make
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* no representations about the suitability of this software for any
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* purpose. It is provided "as is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
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* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
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* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
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* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
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* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#include "config.h"
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#include <stdlib.h>
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#include "compositor.h"
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#include "text-cursor-position-server-protocol.h"
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static void
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weston_zoom_frame_z(struct weston_animation *animation,
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struct weston_output *output, uint32_t msecs)
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{
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if (animation->frame_counter <= 1)
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output->zoom.spring_z.timestamp = msecs;
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weston_spring_update(&output->zoom.spring_z, msecs);
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if (output->zoom.spring_z.current > output->zoom.max_level)
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output->zoom.spring_z.current = output->zoom.max_level;
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else if (output->zoom.spring_z.current < 0.0)
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output->zoom.spring_z.current = 0.0;
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if (weston_spring_done(&output->zoom.spring_z)) {
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if (output->zoom.active && output->zoom.level <= 0.0) {
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output->zoom.active = 0;
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output->disable_planes--;
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wl_list_remove(&output->zoom.motion_listener.link);
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}
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output->zoom.spring_z.current = output->zoom.level;
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wl_list_remove(&animation->link);
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wl_list_init(&animation->link);
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}
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output->dirty = 1;
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weston_output_damage(output);
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}
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static struct weston_seat *
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weston_zoom_pick_seat(struct weston_compositor *compositor)
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{
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return container_of(compositor->seat_list.next,
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struct weston_seat, link);
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}
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static void
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weston_zoom_frame_xy(struct weston_animation *animation,
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struct weston_output *output, uint32_t msecs)
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{
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struct weston_seat *seat = weston_zoom_pick_seat(output->compositor);
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wl_fixed_t x, y;
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if (animation->frame_counter <= 1)
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output->zoom.spring_xy.timestamp = msecs;
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weston_spring_update(&output->zoom.spring_xy, msecs);
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x = output->zoom.from.x - ((output->zoom.from.x - output->zoom.to.x) *
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output->zoom.spring_xy.current);
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y = output->zoom.from.y - ((output->zoom.from.y - output->zoom.to.y) *
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output->zoom.spring_xy.current);
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output->zoom.current.x = x;
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output->zoom.current.y = y;
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if (weston_spring_done(&output->zoom.spring_xy)) {
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output->zoom.spring_xy.current = output->zoom.spring_xy.target;
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output->zoom.current.x = seat->pointer->x;
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output->zoom.current.y = seat->pointer->y;
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wl_list_remove(&animation->link);
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wl_list_init(&animation->link);
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}
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output->dirty = 1;
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weston_output_damage(output);
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}
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static void
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zoom_area_center_from_pointer(struct weston_output *output,
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wl_fixed_t *x, wl_fixed_t *y)
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{
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float level = output->zoom.spring_z.current;
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wl_fixed_t offset_x = wl_fixed_from_int(output->x);
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wl_fixed_t offset_y = wl_fixed_from_int(output->y);
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wl_fixed_t w = wl_fixed_from_int(output->width);
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wl_fixed_t h = wl_fixed_from_int(output->height);
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*x -= ((((*x - offset_x) / (float) w) - 0.5) * (w * (1.0 - level)));
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*y -= ((((*y - offset_y) / (float) h) - 0.5) * (h * (1.0 - level)));
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}
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static void
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weston_output_update_zoom_transform(struct weston_output *output)
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{
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float global_x, global_y;
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wl_fixed_t x = output->zoom.current.x;
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wl_fixed_t y = output->zoom.current.y;
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float trans_min, trans_max;
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float ratio, level;
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level = output->zoom.spring_z.current;
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ratio = 1 / level;
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if (!output->zoom.active || level > output->zoom.max_level ||
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level == 0.0f)
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return;
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if (wl_list_empty(&output->zoom.animation_xy.link))
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zoom_area_center_from_pointer(output, &x, &y);
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global_x = wl_fixed_to_double(x);
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global_y = wl_fixed_to_double(y);
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output->zoom.trans_x =
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((((global_x - output->x) / output->width) *
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(level * 2)) - level) * ratio;
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output->zoom.trans_y =
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((((global_y - output->y) / output->height) *
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(level * 2)) - level) * ratio;
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trans_max = level * 2 - level;
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trans_min = -trans_max;
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/* Clip zoom area to output */
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if (output->zoom.trans_x > trans_max)
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output->zoom.trans_x = trans_max;
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else if (output->zoom.trans_x < trans_min)
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output->zoom.trans_x = trans_min;
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if (output->zoom.trans_y > trans_max)
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output->zoom.trans_y = trans_max;
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else if (output->zoom.trans_y < trans_min)
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output->zoom.trans_y = trans_min;
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}
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static void
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weston_zoom_transition(struct weston_output *output, wl_fixed_t x, wl_fixed_t y)
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{
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if (output->zoom.level != output->zoom.spring_z.current) {
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output->zoom.spring_z.target = output->zoom.level;
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if (wl_list_empty(&output->zoom.animation_z.link)) {
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output->zoom.animation_z.frame_counter = 0;
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wl_list_insert(output->animation_list.prev,
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&output->zoom.animation_z.link);
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}
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}
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output->dirty = 1;
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weston_output_damage(output);
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}
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WL_EXPORT void
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weston_output_update_zoom(struct weston_output *output)
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{
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struct weston_seat *seat = weston_zoom_pick_seat(output->compositor);
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wl_fixed_t x = seat->pointer->x;
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wl_fixed_t y = seat->pointer->y;
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zoom_area_center_from_pointer(output, &x, &y);
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if (wl_list_empty(&output->zoom.animation_xy.link)) {
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output->zoom.current.x = seat->pointer->x;
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output->zoom.current.y = seat->pointer->y;
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} else {
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output->zoom.to.x = x;
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output->zoom.to.y = y;
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}
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weston_zoom_transition(output, x, y);
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weston_output_update_zoom_transform(output);
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}
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static void
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motion(struct wl_listener *listener, void *data)
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{
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struct weston_output_zoom *zoom =
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container_of(listener, struct weston_output_zoom, motion_listener);
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struct weston_output *output =
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container_of(zoom, struct weston_output, zoom);
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weston_output_update_zoom(output);
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}
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WL_EXPORT void
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weston_output_activate_zoom(struct weston_output *output)
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{
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struct weston_seat *seat = weston_zoom_pick_seat(output->compositor);
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if (output->zoom.active)
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return;
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output->zoom.active = 1;
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output->disable_planes++;
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wl_signal_add(&seat->pointer->motion_signal,
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&output->zoom.motion_listener);
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}
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WL_EXPORT void
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weston_output_init_zoom(struct weston_output *output)
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{
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output->zoom.active = 0;
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output->zoom.increment = 0.07;
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output->zoom.max_level = 0.95;
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output->zoom.level = 0.0;
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output->zoom.trans_x = 0.0;
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output->zoom.trans_y = 0.0;
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weston_spring_init(&output->zoom.spring_z, 250.0, 0.0, 0.0);
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output->zoom.spring_z.friction = 1000;
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output->zoom.animation_z.frame = weston_zoom_frame_z;
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wl_list_init(&output->zoom.animation_z.link);
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weston_spring_init(&output->zoom.spring_xy, 250.0, 0.0, 0.0);
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output->zoom.spring_xy.friction = 1000;
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output->zoom.animation_xy.frame = weston_zoom_frame_xy;
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wl_list_init(&output->zoom.animation_xy.link);
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output->zoom.motion_listener.notify = motion;
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}
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