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This adds support for dma-buf screenshots in our GL-renderer. For now it only supports GLES >= 3.0, as it depends on glBlitFramebuffer(). In the future we'll add support for older GLES versions as well, using a shader to do the blit. Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com> |
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| .. | ||
| egl-glue.c | ||
| fragment.glsl | ||
| gl-renderer-internal.h | ||
| gl-renderer.c | ||
| gl-renderer.h | ||
| gl-shader-config-color-transformation.c | ||
| gl-shaders.c | ||
| gl-utils.c | ||
| meson.build | ||
| vertex.glsl | ||