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Move this code from headless-backend to a helper library, so it can be shared with wayland-backend. gl-renderer.h was missing #pragma once, which made the build fail. Unfortunately gl-borders needs gl-renderer.h which will attempt to include EGL headers if gl-renderer is enabled in the build, so we must get the EGL build flags too, just for the headers. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com> |
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| .. | ||
| egl-glue.c | ||
| fragment.glsl | ||
| gl-renderer-internal.h | ||
| gl-renderer.c | ||
| gl-renderer.h | ||
| gl-shader-config-color-transformation.c | ||
| gl-shaders.c | ||
| meson.build | ||
| vertex.glsl | ||