weston/clients/simple-shm.c
Kristian Høgsberg 9629fe3206 Simplify shm buffer handling
There was a lot of code here to do a lot of work we didn't need to do.
If we damage a surface with a shm buffer attached, all we need to do
is to re-upload the damaged region to the texture.  As for drm buffers,
we don't assume anything changes on attach and only update the
regions the client tells us to update in the damage request.
2012-03-26 19:27:35 -04:00

275 lines
6.6 KiB
C

/*
* Copyright © 2011 Benjamin Franzke
* Copyright © 2010 Intel Corporation
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that copyright
* notice and this permission notice appear in supporting documentation, and
* that the name of the copyright holders not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no representations
* about the suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdbool.h>
#include <assert.h>
#include <unistd.h>
#include <sys/mman.h>
#include <signal.h>
#include <wayland-client.h>
#include <wayland-egl.h>
struct display {
struct wl_display *display;
struct wl_compositor *compositor;
struct wl_shell *shell;
struct wl_shm *shm;
uint32_t formats;
uint32_t mask;
};
struct window {
struct display *display;
int width, height;
struct wl_surface *surface;
struct wl_shell_surface *shell_surface;
struct wl_buffer *buffer;
void *shm_data;
struct wl_callback *callback;
};
static struct wl_buffer *
create_shm_buffer(struct display *display,
int width, int height, uint32_t format, void **data_out)
{
char filename[] = "/tmp/wayland-shm-XXXXXX";
struct wl_buffer *buffer;
int fd, size, stride;
void *data;
fd = mkstemp(filename);
if (fd < 0) {
fprintf(stderr, "open %s failed: %m\n", filename);
return NULL;
}
stride = width * 4;
size = stride * height;
if (ftruncate(fd, size) < 0) {
fprintf(stderr, "ftruncate failed: %m\n");
close(fd);
return NULL;
}
data = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
unlink(filename);
if (data == MAP_FAILED) {
fprintf(stderr, "mmap failed: %m\n");
close(fd);
return NULL;
}
buffer = wl_shm_create_buffer(display->shm, fd,
width, height, stride, format);
close(fd);
*data_out = data;
return buffer;
}
static struct window *
create_window(struct display *display, int width, int height)
{
struct window *window;
window = malloc(sizeof *window);
window->callback = NULL;
window->display = display;
window->width = width;
window->height = height;
window->surface = wl_compositor_create_surface(display->compositor);
window->shell_surface = wl_shell_get_shell_surface(display->shell,
window->surface);
window->buffer = create_shm_buffer(display,
width, height,
WL_SHM_FORMAT_XRGB8888,
&window->shm_data);
wl_shell_surface_set_toplevel(window->shell_surface);
return window;
}
static void
destroy_window(struct window *window)
{
if (window->callback)
wl_callback_destroy(window->callback);
wl_buffer_destroy(window->buffer);
wl_shell_surface_destroy(window->shell_surface);
wl_surface_destroy(window->surface);
free(window);
}
static const struct wl_callback_listener frame_listener;
static void
redraw(void *data, struct wl_callback *callback, uint32_t time)
{
struct window *window = data;
uint32_t *p;
int i, end, offset;
p = window->shm_data;
end = window->width * window->height;
offset = time >> 4;
for (i = 0; i < end; i++)
p[i] = (i + offset) * 0x0080401;
wl_surface_attach(window->surface, window->buffer, 0, 0);
wl_surface_damage(window->surface,
0, 0, window->width, window->height);
if (callback)
wl_callback_destroy(callback);
window->callback = wl_surface_frame(window->surface);
wl_callback_add_listener(window->callback, &frame_listener, window);
}
static const struct wl_callback_listener frame_listener = {
redraw
};
static void
shm_format(void *data, struct wl_shm *wl_shm, uint32_t format)
{
struct display *d = data;
d->formats |= (1 << format);
}
struct wl_shm_listener shm_listenter = {
shm_format
};
static void
display_handle_global(struct wl_display *display, uint32_t id,
const char *interface, uint32_t version, void *data)
{
struct display *d = data;
if (strcmp(interface, "wl_compositor") == 0) {
d->compositor =
wl_display_bind(display, id, &wl_compositor_interface);
} else if (strcmp(interface, "wl_shell") == 0) {
d->shell = wl_display_bind(display, id, &wl_shell_interface);
} else if (strcmp(interface, "wl_shm") == 0) {
d->shm = wl_display_bind(display, id, &wl_shm_interface);
wl_shm_add_listener(d->shm, &shm_listenter, d);
}
}
static int
event_mask_update(uint32_t mask, void *data)
{
struct display *d = data;
d->mask = mask;
return 0;
}
static struct display *
create_display(void)
{
struct display *display;
display = malloc(sizeof *display);
display->display = wl_display_connect(NULL);
assert(display->display);
display->formats = 0;
wl_display_add_global_listener(display->display,
display_handle_global, display);
wl_display_iterate(display->display, WL_DISPLAY_READABLE);
wl_display_roundtrip(display->display);
if (!(display->formats & (1 << WL_SHM_FORMAT_XRGB8888))) {
fprintf(stderr, "WL_SHM_FORMAT_XRGB32 not available\n");
exit(1);
}
wl_display_get_fd(display->display, event_mask_update, display);
return display;
}
static void
destroy_display(struct display *display)
{
if (display->shm)
wl_shm_destroy(display->shm);
if (display->shell)
wl_shell_destroy(display->shell);
if (display->compositor)
wl_compositor_destroy(display->compositor);
wl_display_flush(display->display);
wl_display_disconnect(display->display);
free(display);
}
static int running = 1;
static void
signal_int(int signum)
{
running = 0;
}
int
main(int argc, char **argv)
{
struct sigaction sigint;
struct display *display;
struct window *window;
display = create_display();
window = create_window(display, 250, 250);
sigint.sa_handler = signal_int;
sigemptyset(&sigint.sa_mask);
sigint.sa_flags = SA_RESETHAND;
sigaction(SIGINT, &sigint, NULL);
redraw(window, NULL, 0);
while (running)
wl_display_iterate(display->display, display->mask);
fprintf(stderr, "simple-shm exiting\n");
destroy_window(window);
destroy_display(display);
return 0;
}