weston/src/android-framebuffer.h
Pekka Paalanen 3ae50bb45c Add Android backend
The Android backend provides basic EGL/GLES2 graphics, where everything
is always composited. Overlays are not used. Input is stubbed, therefore
there is no input yet.

This adds the first C++ source file into Weston compositor. The Android
gralloc and fb HAL glue code to the Android EGL library is in C++, and
there is no way to access it from plain C. We have a simple wrapper to
the required C++ class API. Android forces the C++ file name extension
to .cpp.

The android backend is compiled by default. However, all Android
specific calls are protected with #ifdef ANDROID, so it will build also
without Android headers. The binary produced without the Android build
system is useless, but allows build-testing generic Weston changes.
Therefore the android backend is not installed.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-05-31 13:54:01 -04:00

54 lines
1.7 KiB
C

/*
* Copyright © 2012 Collabora, Ltd.
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#ifndef ANDROID_FRAMEBUFFER_H
#define ANDROID_FRAMEBUFFER_H
#include <EGL/egl.h>
#ifdef __cplusplus
extern "C" {
#endif
struct android_framebuffer {
EGLNativeWindowType native_window;
int width;
int height;
int format;
float xdpi;
float ydpi;
float refresh_rate;
void *priv;
};
void
android_framebuffer_destroy(struct android_framebuffer *fb);
struct android_framebuffer *
android_framebuffer_create(void);
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* ANDROID_FRAMEBUFFER_H */