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This is a minor re-work of how we de-activate and activate the surfaces in desktop-shell. As activate() is being used for handling keyboard input events, this basically rectifies that such that activation happens only if the passed surface is different from the currently focused surface. Fixes: #593 Signed-off-by: Marius Vlad <marius.vlad@collabora.com> |
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| .. | ||
| exposay.c | ||
| input-panel.c | ||
| meson.build | ||
| shell.c | ||
| shell.h | ||