weston/desktop-shell/shell.h
Derek Foreman 777a52ef4d Revert "desktop-shell: Add a placeholder curtain on new outputs"
This reverts commit 0ff5ac0f7b.

Now that we have a way to prevent repaints of empty scene graphs from
the shells, remove the curtains and just have our first paint be
proper content.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2025-10-27 05:55:51 +00:00

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/*
* Copyright © 2010-2012 Intel Corporation
* Copyright © 2011-2012 Collabora, Ltd.
* Copyright © 2013 Raspberry Pi Foundation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef WESTON_DESKTOP_SHELL_H
#define WESTON_DESKTOP_SHELL_H
#include <stdbool.h>
#include <stdint.h>
#include <time.h>
#include <libweston/libweston.h>
#include <libweston/xwayland-api.h>
#include "weston-desktop-shell-server-protocol.h"
struct focus_state {
struct desktop_shell *shell;
struct weston_seat *seat;
struct workspace *ws;
struct weston_surface *keyboard_focus;
struct wl_list link;
struct wl_listener seat_destroy_listener;
struct wl_listener surface_destroy_listener;
};
/*
* Surface stacking and ordering.
*
* This is handled using several linked lists of surfaces, organised into
* layers. The layers are ordered, and each of the surfaces in one layer are
* above all of the surfaces in the layer below. The set of layers is static and
* in the following order (top-most first):
* • Lock layer (only ever displayed on its own)
* • Cursor layer
* • Input panel layer
* • Fullscreen layer
* • Panel layer
* • Workspace layers
* • Background layer
*
* The list of layers may be manipulated to remove whole layers of surfaces from
* display. For example, when locking the screen, all layers except the lock
* layer are removed.
*
* A surfaces layer is modified on configuring the surface, in
* set_surface_type() (which is only called when the surfaces type change is
* _committed_). If a surfaces type changes (e.g. when making a window
* fullscreen) its layer changes too.
*
* In order to allow popup and transient surfaces to be correctly stacked above
* their parent surfaces, each surface tracks both its parent surface, and a
* linked list of its children. When a surfaces layer is updated, so are the
* layers of its children. Note that child surfaces are *not* the same as
* subsurfaces — child/parent surfaces are purely for maintaining stacking
* order.
*
* The children_link list of siblings of a surface (i.e. those surfaces which
* have the same parent) only contains weston_surfaces which have a
* shell_surface. Stacking is not implemented for non-shell_surface
* weston_surfaces. This means that the following implication does *not* hold:
* (shsurf->parent != NULL) ⇒ !wl_list_is_empty(shsurf->children_link)
*/
struct shell_surface {
struct wl_signal destroy_signal;
struct weston_desktop_surface *desktop_surface;
struct weston_view *view;
struct weston_surface *wsurface_anim_fade;
struct weston_view *wview_anim_fade;
int32_t last_width, last_height;
struct desktop_shell *shell;
struct wl_list children_list;
struct wl_list children_link;
struct weston_coord_global saved_pos;
bool saved_position_valid;
bool saved_rotation_valid;
int unresponsive, grabbed;
uint32_t resize_edges;
uint32_t orientation;
struct {
struct weston_transform transform;
struct weston_matrix rotation;
} rotation;
struct {
struct weston_curtain *black_view;
} fullscreen;
struct shell_output *fullscreen_output;
struct shell_output *output;
struct wl_listener output_destroy_listener;
struct surface_state {
bool fullscreen;
bool maximized;
bool lowered;
} state;
struct {
bool is_set;
struct weston_coord_global pos;
} xwayland;
int focus_count;
bool destroying;
struct wl_list link; /** desktop_shell::shsurf_list */
};
struct shell_grab {
struct weston_pointer_grab grab;
struct shell_surface *shsurf;
struct wl_listener shsurf_destroy_listener;
};
struct shell_touch_grab {
struct weston_touch_grab grab;
struct shell_surface *shsurf;
struct wl_listener shsurf_destroy_listener;
struct weston_touch *touch;
};
struct shell_tablet_tool_grab {
struct weston_tablet_tool_grab grab;
struct shell_surface *shsurf;
struct wl_listener shsurf_destroy_listener;
struct weston_tablet_tool *tool;
};
struct weston_move_grab {
struct shell_grab base;
struct weston_coord_global delta;
bool client_initiated;
};
struct weston_touch_move_grab {
struct shell_touch_grab base;
int active;
struct weston_coord_global delta;
};
struct weston_tablet_tool_move_grab {
struct shell_tablet_tool_grab base;
wl_fixed_t dx, dy;
};
struct rotate_grab {
struct shell_grab base;
struct weston_matrix rotation;
struct {
float x;
float y;
} center;
};
struct shell_seat {
struct weston_seat *seat;
struct wl_listener seat_destroy_listener;
struct weston_surface *focused_surface;
struct wl_listener caps_changed_listener;
struct wl_listener pointer_focus_listener;
struct wl_listener keyboard_focus_listener;
struct wl_listener tablet_tool_added_listener;
struct wl_list link; /** shell::seat_list */
};
struct tablet_tool_listener {
struct wl_listener base;
struct wl_listener removed_listener;
};
enum animation_type {
ANIMATION_NONE,
ANIMATION_ZOOM,
ANIMATION_FADE,
ANIMATION_DIM_LAYER,
};
enum fade_type {
FADE_IN,
FADE_OUT
};
struct focus_surface {
struct weston_curtain *curtain;
};
struct workspace {
struct weston_layer layer;
struct wl_list focus_list;
struct wl_listener seat_destroyed_listener;
struct focus_surface *fsurf_front;
struct focus_surface *fsurf_back;
struct weston_view_animation *focus_animation;
};
struct shell_output {
struct desktop_shell *shell;
struct weston_output *output;
struct wl_listener destroy_listener;
struct wl_list link;
struct weston_surface *panel_surface;
struct weston_view *panel_view;
struct wl_listener panel_surface_listener;
struct weston_coord_global panel_offset;
struct weston_surface *background_surface;
struct weston_view *background_view;
struct wl_listener background_surface_listener;
};
struct weston_desktop;
struct desktop_shell {
struct weston_compositor *compositor;
struct weston_desktop *desktop;
const struct weston_xwayland_surface_api *xwayland_surface_api;
struct wl_listener idle_listener;
struct wl_listener wake_listener;
struct wl_listener transform_listener;
struct wl_listener resized_listener;
struct wl_listener destroy_listener;
struct wl_listener show_input_panel_listener;
struct wl_listener hide_input_panel_listener;
struct wl_listener update_input_panel_listener;
struct wl_listener session_listener;
struct weston_layer fullscreen_layer;
struct weston_layer panel_layer;
struct weston_layer background_layer;
struct weston_layer lock_layer;
struct weston_layer input_panel_layer;
struct wl_listener pointer_focus_listener;
struct weston_surface *grab_surface;
struct {
struct wl_client *client;
struct wl_resource *desktop_shell;
struct wl_listener client_destroy_listener;
unsigned deathcount;
struct timespec deathstamp;
} child;
bool locked;
bool showing_input_panels;
bool prepare_event_sent;
struct text_backend *text_backend;
struct {
struct weston_surface *surface;
pixman_box32_t cursor_rectangle;
} text_input;
struct weston_surface *lock_surface;
struct wl_listener lock_surface_listener;
struct weston_view *lock_view;
struct workspace workspace;
struct {
struct wl_resource *binding;
struct wl_list surfaces;
} input_panel;
struct {
struct weston_curtain *curtain;
struct weston_view_animation *animation;
enum fade_type type;
struct wl_event_source *startup_timer;
} fade;
bool allow_zap;
bool disallow_output_changed_move;
uint32_t binding_modifier;
enum animation_type win_animation_type;
enum animation_type win_close_animation_type;
enum animation_type startup_animation_type;
enum animation_type focus_animation_type;
struct weston_layer minimized_layer;
struct wl_listener seat_create_listener;
struct wl_listener output_create_listener;
struct wl_listener output_move_listener;
struct wl_list output_list;
struct wl_list seat_list;
struct wl_list shsurf_list;
enum weston_desktop_shell_panel_position panel_position;
char *client;
struct timespec startup_time;
};
struct weston_output *
get_default_output(struct weston_compositor *compositor);
struct weston_view *
get_default_view(struct weston_surface *surface);
struct shell_surface *
get_shell_surface(struct weston_surface *surface);
struct workspace *
get_current_workspace(struct desktop_shell *shell);
void
get_output_work_area(struct desktop_shell *shell,
struct shell_output *output,
pixman_rectangle32_t *area);
void
lower_fullscreen_layer(struct desktop_shell *shell,
struct shell_output *lowering_output);
void
activate(struct desktop_shell *shell, struct weston_view *view,
struct weston_seat *seat, uint32_t flags);
int
input_panel_setup(struct desktop_shell *shell);
void
input_panel_destroy(struct desktop_shell *shell);
typedef void (*shell_for_each_layer_func_t)(struct desktop_shell *,
struct weston_layer *, void *);
void
shell_for_each_layer(struct desktop_shell *shell,
shell_for_each_layer_func_t func,
void *data);
#endif /* WESTON_DESKTOP_SHELL_H */