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Test the various combinations of: 1. Renderer backends - currently GL only. 2. Renderer modes - plane-offloading/vkms, shaders in Mesa, internal shaders. 3. Buffer-types - SHM and DMABuf. 4. Coefficient/range combinations. Signed-off-by: Robert Mader <robert.mader@collabora.com>
49 KiB
1024x768px
49 KiB
1024x768px