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weston_compositor_init is always called late because most implementations can't initialise GL until fairly late in the game. Split it into a base version with the same name, followed by weston_compositor_init_gl which can be called later on. This simplifies compositor-wayland, which no longer needs a separate global handler just for wl_seat. Signed-off-by: Daniel Stone <daniel@fooishbar.org> |
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| data | ||
| protocol | ||
| shared | ||
| src | ||
| tests | ||
| wcap | ||
| .gitignore | ||
| autogen.sh | ||
| configure.ac | ||
| COPYING | ||
| Makefile.am | ||
| README | ||
| weston.ini | ||
Wayland Demos This repository contains a few demos application for the Wayland project. There's a sample compositor that can run on KMS, under X11 or under another Wayland compositor and there's a handful of simple clients that demonstrate various aspects of Wayland: