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https://gitlab.freedesktop.org/wayland/weston.git
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A grab can potentially allocate memory and would normally end the grab itself, freeing the allocated memory in the process. However at in some situations the compositor may want to abort a grab. The grab owner still needs to free some memory and abort the grab properly. To do this a new function 'cancel' is introduced in all the grab interfaces instructing the grabs owner to abort the grab. This patch also hooks up grab cancelling to seat device releasing and when the compositor looses focus, which would potentially leak memory before. Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
342 lines
9.1 KiB
C
342 lines
9.1 KiB
C
/*
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* Copyright © 2011 Intel Corporation
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*
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* Permission to use, copy, modify, distribute, and sell this software and
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* its documentation for any purpose is hereby granted without fee, provided
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* that the above copyright notice appear in all copies and that both that
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* copyright notice and this permission notice appear in supporting
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* documentation, and that the name of the copyright holders not be used in
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* advertising or publicity pertaining to distribution of the software
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* without specific, written prior permission. The copyright holders make
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* no representations about the suitability of this software for any
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* purpose. It is provided "as is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
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* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
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* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
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* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
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* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#include "config.h"
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#include <stdlib.h>
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#include "compositor.h"
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struct weston_binding {
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uint32_t key;
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uint32_t button;
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uint32_t axis;
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uint32_t modifier;
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void *handler;
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void *data;
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struct wl_list link;
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};
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static struct weston_binding *
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weston_compositor_add_binding(struct weston_compositor *compositor,
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uint32_t key, uint32_t button, uint32_t axis,
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uint32_t modifier, void *handler, void *data)
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{
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struct weston_binding *binding;
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binding = malloc(sizeof *binding);
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if (binding == NULL)
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return NULL;
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binding->key = key;
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binding->button = button;
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binding->axis = axis;
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binding->modifier = modifier;
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binding->handler = handler;
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binding->data = data;
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return binding;
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}
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WL_EXPORT struct weston_binding *
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weston_compositor_add_key_binding(struct weston_compositor *compositor,
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uint32_t key, uint32_t modifier,
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weston_key_binding_handler_t handler,
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void *data)
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{
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struct weston_binding *binding;
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binding = weston_compositor_add_binding(compositor, key, 0, 0,
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modifier, handler, data);
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if (binding == NULL)
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return NULL;
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wl_list_insert(compositor->key_binding_list.prev, &binding->link);
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return binding;
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}
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WL_EXPORT struct weston_binding *
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weston_compositor_add_button_binding(struct weston_compositor *compositor,
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uint32_t button, uint32_t modifier,
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weston_button_binding_handler_t handler,
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void *data)
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{
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struct weston_binding *binding;
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binding = weston_compositor_add_binding(compositor, 0, button, 0,
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modifier, handler, data);
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if (binding == NULL)
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return NULL;
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wl_list_insert(compositor->button_binding_list.prev, &binding->link);
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return binding;
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}
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WL_EXPORT struct weston_binding *
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weston_compositor_add_touch_binding(struct weston_compositor *compositor,
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uint32_t modifier,
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weston_touch_binding_handler_t handler,
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void *data)
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{
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struct weston_binding *binding;
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binding = weston_compositor_add_binding(compositor, 0, 0, 0,
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modifier, handler, data);
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if (binding == NULL)
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return NULL;
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wl_list_insert(compositor->touch_binding_list.prev, &binding->link);
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return binding;
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}
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WL_EXPORT struct weston_binding *
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weston_compositor_add_axis_binding(struct weston_compositor *compositor,
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uint32_t axis, uint32_t modifier,
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weston_axis_binding_handler_t handler,
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void *data)
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{
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struct weston_binding *binding;
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binding = weston_compositor_add_binding(compositor, 0, 0, axis,
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modifier, handler, data);
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if (binding == NULL)
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return NULL;
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wl_list_insert(compositor->axis_binding_list.prev, &binding->link);
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return binding;
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}
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WL_EXPORT struct weston_binding *
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weston_compositor_add_debug_binding(struct weston_compositor *compositor,
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uint32_t key,
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weston_key_binding_handler_t handler,
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void *data)
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{
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struct weston_binding *binding;
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binding = weston_compositor_add_binding(compositor, key, 0, 0, 0,
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handler, data);
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wl_list_insert(compositor->debug_binding_list.prev, &binding->link);
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return binding;
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}
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WL_EXPORT void
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weston_binding_destroy(struct weston_binding *binding)
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{
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wl_list_remove(&binding->link);
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free(binding);
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}
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WL_EXPORT void
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weston_binding_list_destroy_all(struct wl_list *list)
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{
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struct weston_binding *binding, *tmp;
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wl_list_for_each_safe(binding, tmp, list, link)
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weston_binding_destroy(binding);
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}
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struct binding_keyboard_grab {
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uint32_t key;
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struct weston_keyboard_grab grab;
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};
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static void
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binding_key(struct weston_keyboard_grab *grab,
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uint32_t time, uint32_t key, uint32_t state_w)
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{
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struct binding_keyboard_grab *b =
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container_of(grab, struct binding_keyboard_grab, grab);
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struct wl_resource *resource;
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enum wl_keyboard_key_state state = state_w;
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uint32_t serial;
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struct weston_keyboard *keyboard = grab->keyboard;
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struct wl_display *display = keyboard->seat->compositor->wl_display;
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if (key == b->key) {
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if (state == WL_KEYBOARD_KEY_STATE_RELEASED) {
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weston_keyboard_end_grab(grab->keyboard);
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if (keyboard->input_method_resource)
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keyboard->grab = &keyboard->input_method_grab;
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free(b);
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}
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} else if (!wl_list_empty(&keyboard->focus_resource_list)) {
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serial = wl_display_next_serial(display);
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wl_resource_for_each(resource, &keyboard->focus_resource_list) {
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wl_keyboard_send_key(resource,
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serial,
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time,
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key,
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state);
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}
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}
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}
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static void
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binding_modifiers(struct weston_keyboard_grab *grab, uint32_t serial,
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uint32_t mods_depressed, uint32_t mods_latched,
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uint32_t mods_locked, uint32_t group)
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{
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struct wl_resource *resource;
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wl_resource_for_each(resource, &grab->keyboard->focus_resource_list) {
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wl_keyboard_send_modifiers(resource, serial, mods_depressed,
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mods_latched, mods_locked, group);
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}
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}
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static void
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binding_cancel(struct weston_keyboard_grab *grab)
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{
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struct binding_keyboard_grab *binding_grab =
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container_of(grab, struct binding_keyboard_grab, grab);
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weston_keyboard_end_grab(grab->keyboard);
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free(binding_grab);
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}
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static const struct weston_keyboard_grab_interface binding_grab = {
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binding_key,
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binding_modifiers,
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binding_cancel,
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};
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static void
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install_binding_grab(struct weston_seat *seat, uint32_t time, uint32_t key)
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{
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struct binding_keyboard_grab *grab;
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grab = malloc(sizeof *grab);
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grab->key = key;
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grab->grab.interface = &binding_grab;
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weston_keyboard_start_grab(seat->keyboard, &grab->grab);
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}
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WL_EXPORT void
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weston_compositor_run_key_binding(struct weston_compositor *compositor,
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struct weston_seat *seat,
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uint32_t time, uint32_t key,
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enum wl_keyboard_key_state state)
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{
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struct weston_binding *b;
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if (state == WL_KEYBOARD_KEY_STATE_RELEASED)
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return;
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wl_list_for_each(b, &compositor->key_binding_list, link) {
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if (b->key == key && b->modifier == seat->modifier_state) {
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weston_key_binding_handler_t handler = b->handler;
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handler(seat, time, key, b->data);
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/* If this was a key binding and it didn't
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* install a keyboard grab, install one now to
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* swallow the key release. */
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if (seat->keyboard->grab ==
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&seat->keyboard->default_grab)
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install_binding_grab(seat, time, key);
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}
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}
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}
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WL_EXPORT void
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weston_compositor_run_button_binding(struct weston_compositor *compositor,
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struct weston_seat *seat,
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uint32_t time, uint32_t button,
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enum wl_pointer_button_state state)
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{
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struct weston_binding *b;
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if (state == WL_POINTER_BUTTON_STATE_RELEASED)
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return;
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wl_list_for_each(b, &compositor->button_binding_list, link) {
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if (b->button == button && b->modifier == seat->modifier_state) {
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weston_button_binding_handler_t handler = b->handler;
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handler(seat, time, button, b->data);
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}
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}
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}
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WL_EXPORT void
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weston_compositor_run_touch_binding(struct weston_compositor *compositor,
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struct weston_seat *seat, uint32_t time,
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int touch_type)
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{
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struct weston_binding *b;
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if (seat->num_tp != 1 || touch_type != WL_TOUCH_DOWN)
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return;
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wl_list_for_each(b, &compositor->touch_binding_list, link) {
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if (b->modifier == seat->modifier_state) {
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weston_touch_binding_handler_t handler = b->handler;
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handler(seat, time, b->data);
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}
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}
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}
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WL_EXPORT int
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weston_compositor_run_axis_binding(struct weston_compositor *compositor,
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struct weston_seat *seat,
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uint32_t time, uint32_t axis,
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wl_fixed_t value)
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{
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struct weston_binding *b;
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wl_list_for_each(b, &compositor->axis_binding_list, link) {
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if (b->axis == axis && b->modifier == seat->modifier_state) {
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weston_axis_binding_handler_t handler = b->handler;
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handler(seat, time, axis, value, b->data);
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return 1;
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}
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}
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return 0;
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}
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WL_EXPORT int
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weston_compositor_run_debug_binding(struct weston_compositor *compositor,
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struct weston_seat *seat,
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uint32_t time, uint32_t key,
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enum wl_keyboard_key_state state)
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{
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weston_key_binding_handler_t handler;
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struct weston_binding *binding;
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int count = 0;
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wl_list_for_each(binding, &compositor->debug_binding_list, link) {
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if (key != binding->key)
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continue;
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count++;
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handler = binding->handler;
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handler(seat, time, key, binding->data);
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}
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return count;
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}
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