weston/libweston/renderer-gl
Leandro Ribeiro 8ef3423bf7 color: remove unused WESTON_COLOR_MAPPING_TYPE_3D_LUT
Since "color: do not use color steps for non-optimized pipelines",
WESTON_COLOR_MAPPING_TYPE_3D_LUT became unused. So drop it from our
code.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
2025-05-13 17:36:52 +03:00
..
egl-glue.c Revert "shared/helpers.h: Migrate helpers.h to libweston" 2025-01-17 10:18:26 +02:00
fragment.glsl gl-renderer: add offset to the color mapping matrix 2025-05-05 11:26:24 +03:00
gl-renderer-internal.h gl-renderer: share color mapping union for gl_shader_config 2025-04-15 11:38:23 +03:00
gl-renderer.c gl-renderer: Add YUV422 and YVU422 to yuv_formats 2025-04-30 11:13:06 +02:00
gl-renderer.h libweston: Unify renderbuffer creation API 2025-01-21 14:34:31 +01:00
gl-shader-config-color-transformation.c color: remove unused WESTON_COLOR_MAPPING_TYPE_3D_LUT 2025-05-13 17:36:52 +03:00
gl-shaders.c gl-renderer: add offset to the color mapping matrix 2025-05-05 11:26:24 +03:00
gl-utils.c gl-renderer: Add swizzles to texture parameters utilities 2025-02-17 15:54:52 +00:00
meson.build gl-renderer: Move utilities to new file gl-utils.c 2025-02-06 08:42:56 +00:00
vertex.glsl gl-renderer: Remove sub-mesh wireframe coloring 2024-07-04 14:15:04 +00:00