weston/libweston/renderer-gl
Derek Foreman a9052522ec compositor: Rename valid_transform to simple_transform
This was confusing, because it seemed to magically imply that we could
transform points by invalid transformations.

Rename and better define the variable.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2026-05-13 11:20:58 +03:00
..
egl-glue.c gl-renderer: add function to query supported rendering formats 2025-09-02 13:34:00 +00:00
fragment.glsl renderer-gl: implement blend shader 2026-04-08 21:55:45 +00:00
gl-renderer-internal.h renderer-gl: Add Perfetto debug annotations for shader configs 2026-05-05 08:59:21 -05:00
gl-renderer.c compositor: Rename valid_transform to simple_transform 2026-05-13 11:20:58 +03:00
gl-renderer.h gl-renderer: add function to query supported rendering formats 2025-09-02 13:34:00 +00:00
gl-shader-config-color-transformation.c color: rename to_shaper_plus_3dlut() to to_clut() 2026-05-13 10:21:33 +03:00
gl-shaders.c trace: Add multiple annotations with a single macro 2026-05-12 09:20:38 -05:00
gl-utils.c gl-renderer: Disable texture validity checks by default 2026-02-13 17:04:05 +00:00
meson.build gl-renderer: Move utilities to new file gl-utils.c 2025-02-06 08:42:56 +00:00
vertex.glsl gl-renderer: Remove sub-mesh wireframe coloring 2024-07-04 14:15:04 +00:00