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Use the surfaceless platform in the headless backend to initialize the GL-renderer and create pbuffer outputs. This allows headless backend to use GL-renderer, even hardware accelerated. This paves way for exercising GL-renderer in CI and using the Weston test suite to test hardware GL ES implementations. Relates to: https://gitlab.freedesktop.org/wayland/weston/issues/278 Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com> |
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| .. | ||
| backend-drm.h | ||
| backend-fbdev.h | ||
| backend-headless.h | ||
| backend-rdp.h | ||
| backend-wayland.h | ||
| backend-x11.h | ||
| config-parser.h | ||
| libweston.h | ||
| matrix.h | ||
| meson.build | ||
| plugin-registry.h | ||
| timeline-object.h | ||
| version.h.in | ||
| weston-log.h | ||
| windowed-output-api.h | ||
| xwayland-api.h | ||
| zalloc.h | ||