weston/tests/reference/single-pixel-buffer-semi-transparent-00.png
Derek Foreman 21f1c575b3 tests: Add a semi-transparent single pixel buffer test
Now that we have a glClear() region optimization for opaque solid surfaces,
we should make sure we test transparent solid surfaces as well.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2025-10-21 13:53:34 -05:00

833 B
320x240px