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This changes the GL-renderer interface to pass the initial framebuffer size and compositing area explicitly. All backends are changed to provide the correct parameters. GL-renderer mostly does not yet use these values, but later patches will. The pbuffer path uses it already, because they replaced the existing fields. All this is to make GL-renderer aware of the different sizes, so it can implement the future revision of the screenshooting API. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com> |
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| .. | ||
| drm-gbm.c | ||
| drm-internal.h | ||
| drm-virtual.c | ||
| drm.c | ||
| fb.c | ||
| kms-color.c | ||
| kms.c | ||
| libbacklight.c | ||
| libbacklight.h | ||
| meson.build | ||
| modes.c | ||
| state-helpers.c | ||
| state-propose.c | ||
| vaapi-recorder.c | ||
| vaapi-recorder.h | ||