mirror of
https://gitlab.freedesktop.org/wayland/weston.git
synced 2026-05-04 08:18:10 +02:00
EGL's native display type is not particularly well defined; in gl-renderer we get around this by always treating it as a void *, since for all the platforms we care about it's a pointer - gbm_device, wl_display, or Display *. The surfaceless platform doesn't care what the native display is (since it doesn't have one by definition), so just use NULL instead of what may be either NULL or 0 depending on environmental factors. Signed-off-by: Daniel Stone <daniels@collabora.com> |
||
|---|---|---|
| .. | ||
| headless.c | ||
| meson.build | ||