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No backends currently create FBO or dma-buf renderbuffers on outputs associated to a window. This is theoretically possible though and should be allowed by the GL renderer. This commit prevents output_get_dummy_renderbuffer() from mixing up renderbuffer types. Signed-off-by: Loïc Molinari <loic.molinari@collabora.com> |
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| .. | ||
| egl-glue.c | ||
| fragment.glsl | ||
| gl-renderer-internal.h | ||
| gl-renderer.c | ||
| gl-renderer.h | ||
| gl-shader-config-color-transformation.c | ||
| gl-shaders.c | ||
| meson.build | ||
| vertex.glsl | ||