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Wrap compiler builtins into shared functions with proper generic implementations. __builtin_clz() isn't wrapped for now because its use by screenshooter is pretty specific. It will be properly wrapped in the next commit which needs a round up to the next power of 2 function. Signed-off-by: Loïc Molinari <loic.molinari@collabora.com> |
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| .. | ||
| egl-glue.c | ||
| fragment.glsl | ||
| gl-renderer-internal.h | ||
| gl-renderer.c | ||
| gl-renderer.h | ||
| gl-shader-config-color-transformation.c | ||
| gl-shaders.c | ||
| meson.build | ||
| vertex.glsl | ||