Commit graph

72 commits

Author SHA1 Message Date
Ucan, Emre (ADITG/SW1)
536d833515 ivi-shell: simplify ivi_layout_remove_surface
It is not necessary check the ivi-id of pregiven objects (layer or
surface). Traversing the list of all objects is sure to find the exact
same pointer we start with, bugs aside.

The controller modules are responsible for providing valid pointers. We
cannot protect from invalid pointers anyway.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
[Pekka: commit message]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-03-17 13:31:00 +02:00
Pekka Paalanen
32ca791df8 ivi-shell: introduce ivi-layout-shell.h
This new header encapsulates the API that ivi-layout offers to
ivi-shell.c to call.

ivi-shell.c no longer uses ivi-layout-private.h. This limits the
ivi-layout internal structures to just ivi-layout code.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Emre Ucan <eucan@de.adit-jv.com>
2016-03-16 13:11:20 +02:00
Pekka Paalanen
4a7503976b ivi-shell: remove configured signal from ivi-layout
Now that ivi-layout calls directly into ivi-shell.c, this signal is no
longer used. Remove it.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Emre Ucan <eucan@de.adit-jv.com>
2016-03-16 13:11:11 +02:00
Pekka Paalanen
1f82193379 ivi-shell: call shell_surface_send_configure() directly
For some reason, it seems that ivi-layout.c has tried hard to avoid
calling directly into ivi-shell.c. This means there is a jump through
hoops just to get the configure event sent to the clients. Ivi-shell
registers a listener for a ivi-layout signal for sending the event.

Instead, let ivi-layout.c call directly into ivi-shell.c, and expose a
function to send out the configure events. This reduces some confusion
on who calls what.

The main idea though is that this makes ivi-shell.c not depend on struct
ivi_layout_surface fields directly anymore. In following patches,
ivi_layout_surface can be made opaque for ivi-shell.c.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Emre Ucan <eucan@de.adit-jv.com>
2016-03-16 13:10:46 +02:00
Ucan, Emre (ADITG/SW1)
193e301c74 ivi-shell: remove content_observer notification
The content observer notification struct and its
set API (ivi_layout_surface_set_content_observer)
are removed. Because they are unused.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-03-15 14:25:09 +02:00
Mateusz Polrola
dada6e3b79 ivi-shell: Remove all surface transitions when it is being removed.
If surface transitions are not removed when surface is being removed, it
can lead to crash later when transition will finish, as it will try to
reference already freed memory.
This change exposes function that can remove all existing transitions
for given surface and it is being called during surface cleanup.

Signed-off-by: Mateusz Polrola <mateuszx.potrola@intel.com>
Reviewed-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-03-15 14:12:06 +02:00
Ucan, Emre \(ADITG/SW1\)
16d1fa156a ivi-shell: remove ivi_layout_layer_set_dimension API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:35 -08:00
Ucan, Emre \(ADITG/SW1\)
45d3942816 ivi-shell: remove ivi_layout_surface_set_dimension API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\)
e62bfd8d5e ivi-shell: remove ivi_layout_layer_set_position API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\)
161da40b06 ivi-shell: remove ivi_layout_surface_set_position API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\)
5bb068d16d ivi-shell: remove ivi_layout_layer_get_orientation API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\)
4d9001bc49 ivi-shell: remove ivi_layout_surface_get_orientation API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\)
18691f0310 ivi-shell: remove ivi_layout_layer_get_dimension API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\)
c507f67f9e ivi-shell: remove ivi_layout_surface_get_dimension API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\)
dfc2d76432 ivi-shell: remove ivi_layout_layer_get_position API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\)
b2ff255792 ivi-shell: remove ivi_layout_surface_get_position API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\)
c3aee1f67f ivi-shell: remove ivi_layout_layer_get_opacity API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\)
995e6fbcd0 ivi-shell: remove ivi_layout_surface_get_opacity API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\)
17610f240b ivi-shell: remove ivi_layout_layer_get_visibility API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\)
c6a138c6f0 ivi-shell: remove ivi_layout_surface_get_visibility API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:27 -08:00
Wataru Natsume
9c926fe9f5 remove warning of ivisurface reassign on the ivilayer
The warning of ivisurface reassign can be removed. It is ok to reassign
a surface to a layer it is already on.

The warning started to show up during normal operations since patch
"hmi-controller: remove duplicate commit_changes in random mode".

Signed-off-by: Wataru Natsume <WATARU_NATSUME@xddp.denso.co.jp>
[Pekka: rewrote commit message, removed unneeded comments.]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-03-04 13:35:37 +02:00
Nobuhiko Tanibata
90c2789e8d ivi-layout: apply opacity to weston_view correctly
update_opacity is only called when a ivi-surface is visible. But the
previous code also checks event masks redundantly. However if the event
happens when ivi-surface is invisible, opacity is not calculated. This
patch removes this redundant check to fix potential bug.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-02-03 14:29:03 +02:00
Nobuhiko Tanibata
1c2618e9ff ivi-shell: multi screen support to calcuration of a mask of weston_surface.
A weston_surface is transformed to multi screen coordinate, global
coordinate by matrix:m now.

Additionally, a mask needs to be calucated, taking account into,
- multi screen coordination: a destination rectangle of layer in the
  coordination is easily calcurated by adding weston_output.{x,y} in
  simple. This is because there is no scaled and rotated transformation.
- intersect inside of a screen the layer is assigned to. This is because
  overlapped region of weston surface in another screen shall not be
  displayed according to ivi use case.

Signed-off-by: Nobuhiko Tanibata <nobuhiko_tanibata@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-12-14 13:16:11 +02:00
Nobuhiko Tanibata
29babdf099 ivi-shell: convert from screen to global coordinates
In single screen, the coordinates of layer local coordinates are the
same as global coordinates. However, to support multi screens, the
layer-local coordinates shall be transformed to multi screen coordinates,
which is global coordinates. The abosolute coordinates of a screen in global
stored in (x,y) of output of its weston output so it shall be used to
transform layer-local to global coordinates.

Signed-off-by: Nobuhiko Tanibata <nobuhiko_tanibata@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-12-14 13:16:11 +02:00
Nobuhiko Tanibata
b4cb25dc26 ivi-shell: avoid update_prop() on invisible surfaces
For multi screen support, ivi_layout_screen to be taken account into
property change in commitChanges.

Property change is now done in update_prop so to consider ivi_screen
property for caluculating transform of weston surface, ivi_layout_screen
 is added as a parameter of update_prop.

However, update_prop of weston_view of a ivi_surface can not be done
even if it is set on a screen. The propoerty change shall be done only
when a visibility of ivi_surface or ivi_layer which contains the
ivi_surface is ON. Such a condition shall be checked at commit_changes
as well to avoid calling update_prop, which actually updates
weston_views.

Signed-off-by: Nobuhiko Tanibata <nobuhiko_tanibata@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-12-14 13:16:11 +02:00
Nobuhiko Tanibata
747c3865ab ivi-shell: remove a code which expects only a screen in the system.
It breaks from wl_list_for_each of screens when the frist screen found.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-11-27 15:03:29 +02:00
Nobuhiko Tanibata
fbfa8f21f9 ivi-shell: fix layout_layer.view_list is not initilized per a screen.
This is potential bug when it supports several screens. If view_list is
initilized here, the views, which are set by the previous screen, are
cleared. So View list shall be initilized in front of wl_list_for_each
of all screens.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-11-27 15:03:29 +02:00
Nobuhiko Tanibata
77b0ee18a2 ivi-shell: avoid inserting a ivi_layer to multiple screens.
In just previous wl_list_for_each_safe, list of layer in a screen is
cleaned up. And then, the list is re-constructed from
pending.layer_list.

In this re-construction, if order.link of a layer were inserted into a
screen whose number is later one of current screen, the order.link will
inserted into layer_list of two screens. This shall be avoided.

However, if we want to implement a feature to allow a layer to be added
to multiple screens. A layer shall have several order.link per screens.
So, I marked here as TODO.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-11-27 15:03:29 +02:00
Nobuhiko Tanibata
3e710d19fe ivi-shell: fix TODO which expects only one screen in the system.
It just return the first screen found in screen list.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-11-27 15:03:29 +02:00
Ucan, Emre \(ADITG/SW1\)
0c0e51e096 ivi-shell: rename ivi_controller_interface
The name of ivi_controller_interface is changed to ivi_layout_interface
with this patch.

This name is better suited to the interface, because it is implemented
in ivi-layout.c and its methods are linked to ivi_layout* functions.

Furthermore, the controller modules (e.g. hmi-controller) are the users
of this interface and they have their own interfaces,
which are called *_controller_interface,
e.g.: ivi_hmi_controller_interface.

This causes confusion about the software architecture.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
2015-10-29 13:55:16 -07:00
Ucan, Emre (ADITG/SW1)
64635ee699 ivi-shell: introduce get_weston_view
The internal API "get_weston_view" is introduced, which returns the
weston_view of the given ivi_layout_surface. The API returns a NULL
pointer, if the ivi_layout_surface does not have any weston_view.

The weston_view is required in many places of ivi-shell implementation.
Therefore, this API will reduce lines of code. Furthermore, it will
increase the maintainability of the ivi-shell implementation.

Old way of getting the weston_view was flawed, because the views list of
the weston_surface is read without controlling the existence of the
weston_surface.  New implementation explicitly throws an error if the
weston_surface does not exist.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
[Pekka: Line-wrapped the commit message.]
2015-10-01 12:56:32 +03:00
Ucan, Emre (ADITG/SW1)
4a18364595 ivi-shell: remove is_surface_in_layer API
This internal API is redundant, because a surface is allowed to be only
on one layer.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
2015-10-01 12:35:49 +03:00
Ucan, Emre (ADITG/SW1)
bb4ec0a186 ivi-shell: remove is_layer_in_screen API
This internal API is redundant, because a layer is allowed to be only on
one screen.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
2015-10-01 12:34:24 +03:00
Ucan, Emre (ADITG/SW1)
dfac375993 ivi-shell: remove struct link_layer
link_layer's sole purpose is to link a surface to multiple layers, if
the surface should be shown in multiple layers.  This can be only
achieved, if the surface has multiple weston_views with different
transformation matrices.

Current implementation assumes in many places that a ivi_surface has
only one weston_view.  Therefore, a surface can be only shown on one
layer.

Although this (a surface on multiple layers) is a nice to have feature
for ivi-shell, it is not very crucial.  In any case, it is not an easy
task to implement this feature, because it has lot of corner cases.

I removed with this patch the link_layer data structure, because it does
not have any purpose in current implementation.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
[Pekka: Line-wrapped the commit message.]
2015-10-01 12:09:40 +03:00
Ucan, Emre (ADITG/SW1)
8a223673ad ivi-shell: remove struct link_screen
link_screen's sole purpose is to link a layer to multiple screens, if
the layer should be shown in multiple screens.  This can be only
achieved, if surfaces of the layer have multiple weston_views dedicated
to the different screens.

Current implementation assumes in many places that a ivi_surface has
only one weston_view.  Therefore, a layer can be only shown on one
screen.

Although this (a layer on multiple screens) is a nice to have feature
for ivi-shell, it is not very crucial.  In any case, it is not an easy
task to implement this feature, because it has lot of corner cases.

I removed with this patch the link_screen data structure, because it
does not have any purpose in current implementation.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
[Pekka: Line-wrapped commit message.]
2015-10-01 12:07:39 +03:00
Lucas Tanure
193c7a54a8 ivi_layout_surface_add_notification: Fix potential leak of memory pointed to by 'notification'
Signed-off-by: Lucas Tanure <tanure@linux.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2015-09-22 17:18:32 -07:00
Nobuhiko Tanibata
acbcc6c978 ivi-layout: implement surface clipping
View clip region is set in surface-local coordinates. To compute that
region, the ivi-layer destination rectangle in the global coordinates
are transformed back into the surface-local coordinates.

The transformation is computed by first forming the transformation
matric for the forward mappings, and then inverting it. The inverse
matric is used to transform the destination rectangles to the
surface-local coordinate system. The intersection of the rectangles is
the view clip mask.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2015-08-26 11:12:49 +03:00
Ucan, Emre (ADITG/SW1)
cf34dc2334 ivi-shell: remove redundant wl_list_empty/init calls
Checking wl_list_empty() on a link offers no information: if it returns
true, wl_list_remove() is safe to do. If it returns false, you still do
not know if wl_list_remove() is safe; the link could be part of a list,
or the link could be "uninitialized" (e.g. just wl_list_remove()'d).
(From Pekka Paalanen's comment at
http://lists.freedesktop.org/archives/wayland-devel/2015-August/023987.html).

Calling wl_list_init just before wl_list_insert is redundant.  Because
the links of the list are not read before it is overwritten by
wl_list_insert.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
[Pekka: line-wrapped commit message]
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-08-21 12:03:33 +03:00
Ucan, Emre (ADITG/SW1)
174257bdf8 ivi-shell: clear order.layer_list before reordering it
It is only possible to remove a layer from the order.layer_list of a
screen, when ivi_layout_screen_set_render_order is called with an empty
array.  Therefore, list of layers are cumulated if the API is called
many times with different list of layers.

Change how the flags are set:
    - Introduce the dirty parameter for triggering the render order change.
    - IVI_NOTIFICATION_REMOVE/ADD flags are set only at commit_screen_list.

Checking wl_list_empty() on a link offers no information: if it returns
true, wl_list_remove() is safe to do. If it returns false, you still do
not know if wl_list_remove() is safe; the link could be part of a list,
or the link could be "uninitialized" (e.g. just wl_list_remove()'d).
(From Pekka Paalanen's comment at
http://lists.freedesktop.org/archives/wayland-devel/2015-August/023987.html).

Calling wl_list_init just before wl_list_insert is redundant.  Because
the links of the list are not read before it is overwritten by
wl_list_insert.

Use assert to control if the ivilayer->order.surface_list is empty.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
[Pekka: line-wrapped commit message]
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-08-21 11:53:43 +03:00
Ucan, Emre (ADITG/SW1)
38fcf381be ivi-shell: clear order.surface_list before reordering it
It is only possible to remove a surface from the order.surface_list of a
layer, when ivi_layout_layer_set_render_order is called with an empty
array.  Therefore, list of surfaces are cumulated if the API is called
many times with different list of surfaces.

Change how the flags are set:
- Introduce the dirty parameter for triggering the render order change.
- IVI_NOTIFICATION_REMOVE/ADD flags are set only at commit_layer_list.

Checking wl_list_empty() on a link offers no information: if it returns
true, wl_list_remove() is safe to do. If it returns false, you still do
not know if wl_list_remove() is safe; the link could be part of a list,
or the link could be "uninitialized" (e.g. just wl_list_remove()'d).
(From Pekka Paalanen's comment at
http://lists.freedesktop.org/archives/wayland-devel/2015-August/023987.html).

Calling wl_list_init just before wl_list_insert is redundant, because
the links of the list are not read before it is overwritten by
wl_list_insert.

Use assert to control if the ivilayer->order.surface_list is empty.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
[Pekka: wrapped the commit message]
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>

[Earlier version Reviewed-by: Nobuhiko Tanibata
<NOBUHIKO_TANIBATA@xddp.denso.co.jp>]
2015-08-21 11:46:23 +03:00
Ucan, Emre (ADITG/SW1)
c2be6388d2 ivi-shell: bugfix, list of surfaces on a layer are cumulated when set render order is called several time in one commitchanges.
The final list of surfaces of set render order shall be applied. So link
of surfaces and list of surfaces in a layer shall be initialized. And
then the order of surfaces shall be restructured.

Use existing clear_surface_pending_list function to clear the list.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
2015-08-20 11:19:03 +03:00
Dawid Gajownik
74a635b1ec Coding style fixes
- opening braces are on the same line as the if statement
- opening braces are not on the same line as the function name
- space between for/while/if and opening parenthesis

Signed-off-by: Dawid Gajownik <gajownik@gmail.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
2015-08-07 12:01:22 -07:00
Nobuhiko Tanibata
21deb28648 ivi-shell: transform refactoring to improve it to more readable code
Transform matrix for transforming a surface to global_matrix is
calculated from
* ivi_layout_surface_properties
* ivi_layout_layer_properties

This patch pareares sub-method like following,
1/ calc_surface_to_global_matrix()
 calc_transformation_matrix() is called twice with
 ivi_layout_surface/layer_properties respectively.

2/ calc_transformation_matrix()
 This calcurates matrix from orientation, source rectangle and
 destination rectangle.
 2-1/ To calculate rotation, fit centor of source rectangle to (0,0)
      temporarily. This is moved back in 2-4.
 2-2/ Apply rotation variant
 2-3/ Apply scale variant
 2-4/ Apply positioning variant, taking account into 2-1 temporary
      positioning.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-07-16 11:58:14 +03:00
Nobuhiko Tanibata
1e6fd66ba5 ivi-shell: transform refactoring, remove transform part of ivi_layout_surface and ivi_layout_layer once
To refactor transform of ivi_layout_surface and ivi_layout_surface to be
more readable logical flow.

Remove following parts once,
* definition of weston_transform in ivi_layout_surface
* update_layer_orientation
* update_layer_position
* update_surface_position
* update_surface_orientation
* update_scale

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-07-16 11:58:14 +03:00
Nobuhiko Tanibata
4c1dbf7213 ivi-shell: remove one indent level from update_prop()
There is no logic update.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-07-16 11:57:59 +03:00
Nobuhiko Tanibata
3aa8aedb47 ivi-shell: rename to ivi_layout_layer_destroy()
"remove" is not proper name beacause it destorys a layer. The name of
the api is changed from layer_remove to layer_destroy.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-06-23 15:57:16 +03:00
Nobuhiko Tanibata
5d4a323c36 ivi-shell: bugfix, update event_mask when new propertiy is not same as before.
In previous code, it sends notification whenever setter calls. This
patch fixs that notification will not happens if there is no change of
properties by setter.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-06-23 15:57:15 +03:00
Nobuhiko Tanibata
6ce3ef864d ivi-shell: bugfix, send notification when properties are changed according to event mask.
Previous code sends notification without event mask. So the notification

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-06-23 15:57:15 +03:00
Nobuhiko Tanibata
4d0116eb0d ivi-shell: add interface to get screen ID
This interface is required for user to manage screens per IDs.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-06-23 15:57:15 +03:00
Nobuhiko Tanibata
db8efd1f26 ivi-shell: add new method to remove a callback to get notificaiton of ivi_layer property changes.
To get property changes of ivi_layer, callbacks can be registered.
However there was no API to remove a callback rather than removing all
callbacks by using layer_remove_notification.
layer_remove_notification_by_callback can do it.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-06-23 15:57:15 +03:00