Commit graph

21 commits

Author SHA1 Message Date
Kristian Høgsberg
25894fc920 compositor: Move gles2 initialization to gles2-renderer.h 2012-09-06 21:08:13 -04:00
Kristian Høgsberg
d7c172648d compositor: Consolidate output repaint logic
We move the EGL and GLES2 output repaint code into a new gles2-render.c
file.  The eglMakeCurrent, glViewPort, surface loop etc was duplicated
across all backends, but this patch moves it to a new file.
2012-09-06 21:08:12 -04:00
Pekka Paalanen
07c91f8371 compositor: triangle fan debug
Draw the borders of all the triangles.

v1: original
v2: add keybinding to enable/disable fan debug (super-alt-space),
    cycle colors to make it easier to see individual draws, and
    redraw undamaged region to clean up previous frames debug
    lines

Signed-off-by: Rob Clark <rob@ti.com>
2012-08-31 17:52:01 -04:00
Scott Moreau
1bad5db9d6 Implement output transformations.
This patch allows rotation and mirroring outputs for x11 and drm backends.
A new 'transform' key can be set in the [output] section. From the protocol:

"The flipped values correspond to an initial flip around a vertical axis
followed by rotation."

The transform key can be one of the following 8 strings:

normal
90
180
270
flipped
flipped-90
flipped-180
flipped-270
2012-08-29 14:39:13 -04:00
Kristian Høgsberg
cb3eaae9ad compositor: Change notify_* function to take a weston_seat
Fewer indirections and derefs, and it's also more appropriate for a
backend calling into weston core to pass a weston_seat.
2012-08-10 13:00:52 -04:00
Kristian Høgsberg
16333ab0ab compositor: Remove compositor->seat
Get rid of this quick-and-dirty assumption.
2012-08-10 10:08:21 -04:00
Kristian Høgsberg
99fd1015d0 compositor: Drop output->flags
All outputs are EGLSurface based so we can drop this detail now.
2012-08-10 09:58:02 -04:00
Pekka Paalanen
3eb4761317 evdev: rename evdev_input_device to evdev_device
As said by krh: "Maybe we should also just call it an evdev_device
instead, shorter [and] not really ambiguous."

[krh: if my typo filled irc is going in a commit message, I'm at least going
to insert the missing words.]

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-08-09 10:29:18 -04:00
Pekka Paalanen
b9d38f4552 evdev: do not pass a list to evdev_led_update()
evdev_led_update() does not really need the whole list of device at
once, it can be called one device at a time.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-08-09 10:28:35 -04:00
Pekka Paalanen
4ddf1b2c4d android: add basic evdev input support
Android backend needs mtdev now, and evdev-touchpad.c, too.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-08-03 13:32:26 -04:00
Kristian Høgsberg
64eca8949b compositor: Fold the log prototypes into compositor.h and drop log.h
We're trying to keep the API exposed by the core compositor in compositor.h
2012-08-01 00:00:57 -04:00
Martin Olsson
c5da0999fe compositor-android: Add proper error handling in android_compositor_create() 2012-07-09 17:50:45 -04:00
Daniel Stone
725c2c3d68 Split weston_compositor_init into base and _gl
weston_compositor_init is always called late because most
implementations can't initialise GL until fairly late in the game.
Split it into a base version with the same name, followed by
weston_compositor_init_gl which can be called later on.

This simplifies compositor-wayland, which no longer needs a separate
global handler just for wl_seat.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-06-22 11:52:08 -04:00
Kristian Høgsberg
e0f832b4f0 compositor: Pass weston_output as the frame_signal argument
The frame time is in weston_output, so passing weston_output itself is
more useful.
2012-06-20 00:13:18 -04:00
Kristian Høgsberg
70b8358aa0 compositor: Remove weston_read_pixels functionality
We can just do glReadPixels from the frame signal instead now.
2012-06-20 00:07:52 -04:00
Kristian Høgsberg
362b672111 Rename weston_compositor EGLDisplay member to egl_display
EGLDisplay is helpfully typedeffed as void *, which means that you won't
get conflicting-pointer-type warnings if you accidentally confuse it
with weston_compositor::wl_display.  Rename it to make it more clear
which display you're dealing with, and also rename compositor-wayland's
parent.display member to parent.wl_display.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-06-18 15:13:51 -04:00
Martin Minarik
f5c7576581 compositor-android.c: Add missing include log.h
Due to missing include, the messages from
compositor-android are not processed.

Thanks to collegue for reminding of this issue.
2012-06-11 09:43:02 -04:00
Martin Minarik
6d11836721 Replace fprintf() by weston_log() 2012-06-08 13:11:36 -04:00
Daniel Stone
c1be8e59de Pass config_file through to weston_compositor_init
This allows us to do config parsing there.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-06-01 11:14:38 -04:00
Daniel Stone
baf4359285 Pass argc and argv through to weston_compositor_init
Allowing it to do option parsing as well.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-06-01 11:14:28 -04:00
Pekka Paalanen
3ae50bb45c Add Android backend
The Android backend provides basic EGL/GLES2 graphics, where everything
is always composited. Overlays are not used. Input is stubbed, therefore
there is no input yet.

This adds the first C++ source file into Weston compositor. The Android
gralloc and fb HAL glue code to the Android EGL library is in C++, and
there is no way to access it from plain C. We have a simple wrapper to
the required C++ class API. Android forces the C++ file name extension
to .cpp.

The android backend is compiled by default. However, all Android
specific calls are protected with #ifdef ANDROID, so it will build also
without Android headers. The binary produced without the Android build
system is useless, but allows build-testing generic Weston changes.
Therefore the android backend is not installed.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-05-31 13:54:01 -04:00