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compositor: When clipping pointer motions, don't loose precision
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
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parent
e11bbe4cc8
commit
f647c5a5d5
1 changed files with 16 additions and 14 deletions
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@ -1563,18 +1563,20 @@ clip_pointer_motion(struct weston_compositor *ec,
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wl_fixed_t *fx, wl_fixed_t *fy)
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{
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struct weston_output *output;
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int32_t x, y;
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wl_fixed_t x, y;
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int x_valid = 0, y_valid = 0;
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int min_x = INT_MAX, min_y = INT_MAX, max_x = INT_MIN, max_y = INT_MIN;
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x = wl_fixed_to_int(*fx);
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y = wl_fixed_to_int(*fy);
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x = *fx;
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y = *fy;
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wl_list_for_each(output, &ec->output_list, link) {
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if (output->x <= x && x < output->x + output->current->width)
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if (wl_fixed_from_int(output->x) <= x &&
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x < wl_fixed_from_int(output->x + output->current->width))
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x_valid = 1;
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if (output->y <= y && y < output->y + output->current->height)
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if (wl_fixed_from_int(output->y) <= y &&
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y < wl_fixed_from_int(output->y + output->current->height))
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y_valid = 1;
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/* FIXME: calculate this only on output addition/deletion */
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@ -1590,20 +1592,20 @@ clip_pointer_motion(struct weston_compositor *ec,
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}
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if (!x_valid) {
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if (x < min_x)
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x = min_x;
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else if (x >= max_x)
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x = max_x;
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if (x < wl_fixed_from_int(min_x))
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x = wl_fixed_from_int(min_x);
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else if (x >= wl_fixed_from_int(max_x))
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x = wl_fixed_from_int(max_x);
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}
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if (!y_valid) {
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if (y < min_y)
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y = min_y;
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if (y < wl_fixed_from_int(min_y))
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y = wl_fixed_from_int(min_y);
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else if (y >= max_y)
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y = max_y;
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y = wl_fixed_from_int(max_y);
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}
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*fx = wl_fixed_from_int(x);
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*fy = wl_fixed_from_int(y);
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*fx = x;
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*fy = y;
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}
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WL_EXPORT void
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