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tests: Remove gl_ suffix from force_full_upload
This will also be used for Vulkan-renderer tests. Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
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3 changed files with 3 additions and 3 deletions
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@ -202,7 +202,7 @@ enum weston_hdcp_protection {
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*/
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struct weston_testsuite_quirks {
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/** Force GL-renderer to do a full upload of wl_shm buffers. */
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bool gl_force_full_upload;
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bool force_full_upload;
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/** Ensure GL shadow fb is used, and always repaint it fully. */
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bool gl_force_full_redraw_of_shadow_fb;
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/** Force GL-renderer to use the internal YUV->RGB shader */
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@ -2735,7 +2735,7 @@ gl_renderer_flush_damage(struct weston_paint_node *pnode)
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data = wl_shm_buffer_get_data(buffer->shm_buffer);
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if (gb->needs_full_upload || quirks->gl_force_full_upload) {
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if (gb->needs_full_upload || quirks->force_full_upload) {
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wl_shm_buffer_begin_access(buffer->shm_buffer);
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for (j = 0; j < gb->num_textures; j++) {
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@ -129,7 +129,7 @@ fixture_setup(struct weston_test_harness *harness, const struct setup_args *arg)
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* test failures due to reference image mismatch. What we actually
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* want to see is the crisp outline of the damage rectangles.
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*/
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setup.test_quirks.gl_force_full_upload = true;
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setup.test_quirks.force_full_upload = true;
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if (arg->gl_shadow_fb) {
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/*
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