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compositor-drm: find disconnects from head_list
Instead of iterating output_list and pending_output_list, iterate head_list to find outputs whose connectors have been disconnected. This helps a following patch to move connector fields from drm_output to drm_head. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Daniel Stone <daniels@collabora.com> Acked-by: Derek Foreman <derekf@osg.samsung.com>
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1 changed files with 12 additions and 24 deletions
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@ -5197,7 +5197,8 @@ update_outputs(struct drm_backend *b, struct udev_device *drm_device)
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{
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drmModeConnector *connector;
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drmModeRes *resources;
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struct drm_output *output, *next;
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struct weston_head *base, *next;
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struct drm_head *head;
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uint32_t *connected;
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int i;
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@ -5238,12 +5239,17 @@ update_outputs(struct drm_backend *b, struct udev_device *drm_device)
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weston_log("connector %d connected\n", connector_id);
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}
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wl_list_for_each_safe(output, next, &b->compositor->output_list,
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base.link) {
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wl_list_for_each_safe(base, next,
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&b->compositor->head_list, compositor_link) {
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bool disconnected = true;
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head = to_drm_head(base);
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if (!head->output)
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continue;
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for (i = 0; i < resources->count_connectors; i++) {
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if (connected[i] == output->connector_id) {
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if (connected[i] == head->output->connector_id) {
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disconnected = false;
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break;
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}
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@ -5252,26 +5258,8 @@ update_outputs(struct drm_backend *b, struct udev_device *drm_device)
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if (!disconnected)
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continue;
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weston_log("connector %d disconnected\n", output->connector_id);
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drm_output_destroy(&output->base);
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}
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wl_list_for_each_safe(output, next, &b->compositor->pending_output_list,
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base.link) {
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bool disconnected = true;
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for (i = 0; i < resources->count_connectors; i++) {
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if (connected[i] == output->connector_id) {
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disconnected = false;
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break;
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}
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}
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if (!disconnected)
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continue;
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weston_log("connector %d disconnected\n", output->connector_id);
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drm_output_destroy(&output->base);
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weston_log("connector %d disconnected\n", head->output->connector_id);
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drm_output_destroy(&head->output->base);
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}
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drm_backend_update_unused_outputs(b, resources);
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