drm: Don't use weston_view in drm_fb_get_from_paint_node

We have no need for a weston_view here.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
This commit is contained in:
Derek Foreman 2026-03-16 09:57:05 -05:00
parent 3c53883d78
commit 96676d114c

View file

@ -746,8 +746,7 @@ drm_fb_get_from_paint_node(struct drm_output_state *state,
struct drm_backend *b = output->backend;
struct drm_device *device = output->device;
struct weston_surface *surface = pnode->surface;
struct weston_view *ev = pnode->view;
struct weston_buffer *buffer = ev->surface->buffer_ref.buffer;
struct weston_buffer *buffer = surface->buffer_ref.buffer;
struct drm_fb_private *private;
struct drm_buffer_fb *buf_fb;
bool is_opaque = pnode->is_fully_opaque;