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compositor: Update to use new tokens for EGL_WL_bind_wayland_display
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parent
71375066a4
commit
905d7cedf5
1 changed files with 8 additions and 9 deletions
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@ -725,7 +725,7 @@ weston_surface_attach(struct wl_surface *surface, struct wl_buffer *buffer)
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{
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struct weston_surface *es = (struct weston_surface *) surface;
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struct weston_compositor *ec = es->compositor;
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EGLint attribs[3], components;
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EGLint attribs[3], format;
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int i, num_planes;
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if (es->buffer) {
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@ -773,28 +773,27 @@ weston_surface_attach(struct wl_surface *surface, struct wl_buffer *buffer)
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else
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es->blend = 1;
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} else if (ec->query_buffer(ec->egl_display, buffer,
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EGL_WAYLAND_BUFFER_COMPONENTS_WL,
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&components)) {
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EGL_TEXTURE_FORMAT, &format)) {
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for (i = 0; i < es->num_images; i++)
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ec->destroy_image(ec->egl_display, es->images[i]);
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es->num_images = 0;
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switch (components) {
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case EGL_WAYLAND_BUFFER_RGB_WL:
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case EGL_WAYLAND_BUFFER_RGBA_WL:
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switch (format) {
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case EGL_TEXTURE_RGB:
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case EGL_TEXTURE_RGBA:
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default:
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num_planes = 1;
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es->shader = &ec->texture_shader_rgba;
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break;
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case EGL_WAYLAND_BUFFER_Y_UV_WL:
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case EGL_TEXTURE_Y_UV_WL:
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num_planes = 2;
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es->shader = &ec->texture_shader_y_uv;
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break;
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case EGL_WAYLAND_BUFFER_Y_U_V_WL:
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case EGL_TEXTURE_Y_U_V_WL:
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num_planes = 3;
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es->shader = &ec->texture_shader_y_u_v;
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break;
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case EGL_WAYLAND_BUFFER_Y_XUXV_WL:
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case EGL_TEXTURE_Y_XUXV_WL:
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num_planes = 2;
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es->shader = &ec->texture_shader_y_xuxv;
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break;
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