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ivi-shell: remove dead assignments in layer transition
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com> Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
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1 changed files with 4 additions and 5 deletions
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@ -843,10 +843,10 @@ ivi_layout_transition_fade_layer(
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uint32_t duration)
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{
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struct ivi_layout_transition *transition;
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struct fade_layer_data *data = NULL;
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wl_fixed_t fixed_opacity = 0.0;
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double now_opacity = 0.0;
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double remain = 0.0;
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struct fade_layer_data *data;
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wl_fixed_t fixed_opacity;
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double now_opacity;
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double remain;
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transition = get_transition_from_type_and_id(
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IVI_LAYOUT_TRANSITION_LAYER_FADE,
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@ -858,7 +858,6 @@ ivi_layout_transition_fade_layer(
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/* FIXME */
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fixed_opacity = layer->prop.opacity;
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now_opacity = wl_fixed_to_double(fixed_opacity);
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remain = 0.0;
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data->is_fade_in = is_fade_in;
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data->start_alpha = now_opacity;
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