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ivi-shell: don't use input panel implementation
input panel implementation puts contents of an application, which uses input_method protocol, on top of all other surfaces. It is not controllable with ivi-layout interface. This is not acceptable for an In-Vehicle Infotainment platform. Because we have to ensure configured scenegraph cannot be hijacked by any rogue application. Therefore, I am removing input panel implementation Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
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1 changed files with 0 additions and 13 deletions
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@ -359,10 +359,6 @@ shell_destroy(struct wl_listener *listener, void *data)
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struct ivi_shell_surface *ivisurf, *next;
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wl_list_remove(&shell->destroy_listener.link);
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text_backend_destroy(shell->text_backend);
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input_panel_destroy(shell);
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wl_list_remove(&shell->wake_listener.link);
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wl_list_for_each_safe(ivisurf, next, &shell->ivi_surface_list, link) {
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@ -404,8 +400,6 @@ init_ivi_shell(struct weston_compositor *compositor, struct ivi_shell *shell)
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wl_list_init(&shell->ivi_surface_list);
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weston_layer_init(&shell->input_panel_layer, compositor);
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section = weston_config_get_section(config, "ivi-shell", NULL, NULL);
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weston_config_section_get_bool(section, "developermode",
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@ -498,13 +492,6 @@ wet_shell_init(struct weston_compositor *compositor,
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shell->wake_listener.notify = wake_handler;
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wl_signal_add(&compositor->wake_signal, &shell->wake_listener);
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if (input_panel_setup(shell) < 0)
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goto out;
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shell->text_backend = text_backend_init(compositor);
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if (!shell->text_backend)
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goto out;
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if (wl_global_create(compositor->wl_display,
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&ivi_application_interface, 1,
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shell, bind_ivi_application) == NULL)
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