From 535dc674a96a46f53221ff8a543c18a384fb5e92 Mon Sep 17 00:00:00 2001 From: Leandro Ribeiro Date: Wed, 19 Nov 2025 23:39:10 -0300 Subject: [PATCH] gl-renderer: change len_shaper and len_lut3d to uint32_t Fix accidental use of float values for LUT's length. Signed-off-by: Leandro Ribeiro --- libweston/renderer-gl/gl-shader-config-color-transformation.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/libweston/renderer-gl/gl-shader-config-color-transformation.c b/libweston/renderer-gl/gl-shader-config-color-transformation.c index b225df00a..5c0d88403 100644 --- a/libweston/renderer-gl/gl-shader-config-color-transformation.c +++ b/libweston/renderer-gl/gl-shader-config-color-transformation.c @@ -377,8 +377,8 @@ gl_renderer_color_transform_create_3dlut(struct gl_renderer *gr, struct gl_renderer_color_transform *gl_xform = NULL; float *shaper = NULL; float *lut3d = NULL; - float len_shaper; - float len_lut3d; + uint32_t len_shaper; + uint32_t len_lut3d; bool ok; /**