From 414e85c22d288d35d3b39fd36a189b26035a78de Mon Sep 17 00:00:00 2001 From: Marius Vlad Date: Wed, 11 Mar 2026 21:53:26 +0200 Subject: [PATCH] renderer-gl: Be consistent with Perfetto regarding GPU activity Rename 'timeline' to 'activity' and 'elapsed' to 'active'. Feels like this it would more familiar to people when analysing traces and uses the Perfetto naming for consistency. Otherwise I'd rename 'activity' to 'timeline' for Perfetto track names. Signed-off-by: Marius Vlad --- libweston/renderer-gl/gl-renderer.c | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/libweston/renderer-gl/gl-renderer.c b/libweston/renderer-gl/gl-renderer.c index 50bc4c142..9173060a6 100644 --- a/libweston/renderer-gl/gl-renderer.c +++ b/libweston/renderer-gl/gl-renderer.c @@ -730,13 +730,11 @@ timeline_render_point_handler(int fd, uint32_t mask, void *data) TLP_GPU(&end), TLP_OUTPUT(trp->output), TLP_END); weston_log_scope_printf(gr->paint_node_scope, - "\tGPU Timeline:\n\t\tbegin: %" PRId64 ".%09ld" - " - end: %" PRId64 ".%09ld - elapsed: %.2f us\n", + "\tGPU activity:\n\t\tbegin: %" PRId64 ".%09ld" + " - end: %" PRId64 ".%09ld - active: %.2f us\n", (int64_t) begin.tv_sec, begin.tv_nsec, (int64_t) end.tv_sec, end.tv_nsec, (float) (elapsed / 1000.0f)); - - } timeline_render_point_destroy(trp);