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compositor: Remove obsolete clip region calculation
This was missed in e169b77430
when leaving planes in the scene graph meant we no longer needed
to calculate this clip.
It's just a few wasted cycles, so no backport required.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
This commit is contained in:
parent
58298e2346
commit
3ec1e38a62
1 changed files with 2 additions and 8 deletions
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@ -3240,21 +3240,15 @@ output_update_visibility(struct weston_output *output)
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{
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WESTON_TRACE_FUNC();
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struct weston_paint_node *pnode;
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pixman_region32_t opaque, clip;
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pixman_region32_init(&clip);
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pixman_region32_t opaque;
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pixman_region32_init(&opaque);
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wl_list_for_each(pnode, &output->paint_node_z_order_list,
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z_order_link) {
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z_order_link)
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paint_node_update_visible(pnode, &opaque);
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pixman_region32_union(&clip, &clip, &opaque);
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}
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pixman_region32_fini(&opaque);
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pixman_region32_fini(&clip);
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}
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static void
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