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pixel-formats: Add Sx1x software decoder formats
Expected to land in Linux 6.17 and already pulled into a libdrm release (2.4.125). Signed-off-by: Robert Mader <robert.mader@collabora.com>
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2 changed files with 86 additions and 0 deletions
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@ -861,6 +861,63 @@ static const struct pixel_format_info pixel_format_table[] = {
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COLOR_MODEL(YUV),
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COLOR_MODEL(YUV),
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.bpp = 32,
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.bpp = 32,
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},
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},
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{
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DRM_FORMAT(S010),
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COLOR_MODEL(YUV),
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.num_planes = 3,
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.hsub = 2,
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.vsub = 2,
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},
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{
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DRM_FORMAT(S210),
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COLOR_MODEL(YUV),
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.num_planes = 3,
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.hsub = 2,
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.vsub = 1,
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},
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{
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DRM_FORMAT(S410),
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COLOR_MODEL(YUV),
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.num_planes = 3,
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},
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{
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DRM_FORMAT(S012),
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COLOR_MODEL(YUV),
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.num_planes = 3,
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.hsub = 2,
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.vsub = 2,
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},
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{
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DRM_FORMAT(S212),
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COLOR_MODEL(YUV),
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.num_planes = 3,
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.hsub = 2,
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.vsub = 1,
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},
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{
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DRM_FORMAT(S412),
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COLOR_MODEL(YUV),
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.num_planes = 3,
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},
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{
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DRM_FORMAT(S016),
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COLOR_MODEL(YUV),
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.num_planes = 3,
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.hsub = 2,
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.vsub = 2,
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},
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{
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DRM_FORMAT(S216),
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COLOR_MODEL(YUV),
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.num_planes = 3,
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.hsub = 2,
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.vsub = 1,
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},
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{
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DRM_FORMAT(S416),
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COLOR_MODEL(YUV),
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.num_planes = 3,
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},
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};
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};
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WL_EXPORT const struct pixel_format_info *
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WL_EXPORT const struct pixel_format_info *
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@ -28,6 +28,35 @@
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#include <stdbool.h>
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#include <stdbool.h>
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#include <pixman.h>
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#include <pixman.h>
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/* Included in libdrm 2.4.125 */
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#ifndef DRM_FORMAT_S010
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#define DRM_FORMAT_S010 fourcc_code ('S', '0', '1', '0')
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#endif
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#ifndef DRM_FORMAT_S210
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#define DRM_FORMAT_S210 fourcc_code ('S', '2', '1', '0')
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#endif
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#ifndef DRM_FORMAT_S410
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#define DRM_FORMAT_S410 fourcc_code ('S', '4', '1', '0')
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#endif
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#ifndef DRM_FORMAT_S012
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#define DRM_FORMAT_S012 fourcc_code ('S', '0', '1', '2')
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#endif
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#ifndef DRM_FORMAT_S212
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#define DRM_FORMAT_S212 fourcc_code ('S', '2', '1', '2')
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#endif
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#ifndef DRM_FORMAT_S412
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#define DRM_FORMAT_S412 fourcc_code ('S', '4', '1', '2')
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#endif
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#ifndef DRM_FORMAT_S016
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#define DRM_FORMAT_S016 fourcc_code ('S', '0', '1', '6')
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#endif
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#ifndef DRM_FORMAT_S216
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#define DRM_FORMAT_S216 fourcc_code ('S', '2', '1', '6')
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#endif
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#ifndef DRM_FORMAT_S416
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#define DRM_FORMAT_S416 fourcc_code ('S', '4', '1', '6')
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#endif
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/**
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/**
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* GL format information to create and manage texture and renderbuffer objects.
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* GL format information to create and manage texture and renderbuffer objects.
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*/
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*/
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