diff --git a/clients/cliptest.c b/clients/cliptest.c index 0fd302274..f9dfc2e69 100644 --- a/clients/cliptest.c +++ b/clients/cliptest.c @@ -193,7 +193,7 @@ clip_quad(struct gl_quad *quad, pixman_box32_t *surf_rect, /* Then, use a general polygon clipping algorithm to clip the quad with * each side of the surface rect. The algorithm is Sutherland-Hodgman, * as explained in - * http://www.codeguru.com/cpp/misc/misc/graphics/article.php/c8965/Polygon-Clipping.htm + * https://www.codeguru.com/cplusplus/polygon-clipping/ * but without looking at any of that code. */ n = clip_transformed(&ctx, &quad->vertices, vertices); diff --git a/libweston/renderer-gl/gl-renderer.c b/libweston/renderer-gl/gl-renderer.c index 9fb814829..06b85d9b4 100644 --- a/libweston/renderer-gl/gl-renderer.c +++ b/libweston/renderer-gl/gl-renderer.c @@ -521,7 +521,7 @@ clip_quad(struct gl_quad *quad, pixman_box32_t *surf_rect, /* Then, use a general polygon clipping algorithm to clip the quad with * each side of the surface rect. The algorithm is Sutherland-Hodgman, * as explained in - * http://www.codeguru.com/cpp/misc/misc/graphics/article.php/c8965/Polygon-Clipping.htm + * https://www.codeguru.com/cplusplus/polygon-clipping/ * but without looking at any of that code. */ n = clip_transformed(&ctx, &quad->vertices, vertices); diff --git a/libweston/vertex-clipping.c b/libweston/vertex-clipping.c index aed20a216..98faa3cd2 100644 --- a/libweston/vertex-clipping.c +++ b/libweston/vertex-clipping.c @@ -32,7 +32,7 @@ WESTON_EXPORT_FOR_TESTS float float_difference(float a, float b) { - /* http://www.altdevblogaday.com/2012/02/22/comparing-floating-point-numbers-2012-edition/ */ + /* https://randomascii.wordpress.com/2012/02/25/comparing-floating-point-numbers-2012-edition/ */ static const float max_diff = 4.0f * FLT_MIN; static const float max_rel_diff = 4.0e-5; float diff = a - b;