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tests/output-damage: doc renderer testing
This test was originally written to ensure Weston does not repaint too much, but it does also test that renderers transform the damage correctly into the framebuffer. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
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@ -169,6 +169,8 @@ commit_buffer_with_damage(struct surface *surface,
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/*
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* Test that Weston repaints exactly the damage a client sends to it.
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* Also ensure that damage regions are correctly transformed through the output
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* transform and scale all way to the framebuffer coordinates by the renderers.
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*
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* NOTE: This relies on the Weston implementation detail that Weston actually
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* will repaint exactly the client's damage and nothing more. This is not
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