Merge branch 'if-you-get-sync-wrong-you-are-sunk' into 'main'

Draft: vulkan-renderer: Fix image layout transitions

See merge request wayland/weston!2066
This commit is contained in:
Daniel Stone 2026-05-06 18:12:36 +01:00
commit 228858f692
2 changed files with 42 additions and 46 deletions

View file

@ -816,13 +816,15 @@ struct drm_fb *
drm_output_render_vulkan(struct drm_output_state *state, pixman_region32_t *damage)
{
struct drm_output *output = state->output;
struct drm_plane_state *pstate =
drm_output_state_get_plane(state, output->scanout_handle->plane);
struct weston_renderer *renderer = output->base.compositor->renderer;
struct drm_device *device = output->device;
struct linux_dmabuf_memory *dmabuf;
struct drm_fb *ret;
output->base.compositor->renderer->repaint_output(&output->base,
damage,
output->renderbuffer[output->current_image]);
renderer->repaint_output(&output->base, damage,
output->renderbuffer[output->current_image]);
dmabuf = output->linux_dmabuf_memory[output->current_image];
if (!dmabuf) {
@ -840,6 +842,13 @@ drm_output_render_vulkan(struct drm_output_state *state, pixman_region32_t *dama
return NULL;
}
pstate->in_fence_fd = renderer->vulkan->create_fence_fd(&output->base);
if (pstate->in_fence_fd < 1) {
weston_log("failed to get fence fd from rendering\n");
drm_fb_unref(ret);
return NULL;
}
output->current_image = (output->current_image + 1) % ARRAY_LENGTH(output->renderbuffer);
return ret;

View file

@ -405,35 +405,12 @@ static const struct vulkan_extension_table vulkan_device_ext_table[] = {
},
};
static void
transfer_image_queue_family(VkCommandBuffer cmd_buffer, VkImage image,
uint32_t src_index, uint32_t dst_index)
{
const VkImageMemoryBarrier barrier = {
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
.srcAccessMask = 0,
.dstAccessMask = 0,
.image = image,
.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
.subresourceRange.layerCount = 1,
.subresourceRange.levelCount = 1,
.srcQueueFamilyIndex = src_index,
.dstQueueFamilyIndex = dst_index,
};
vkCmdPipelineBarrier(cmd_buffer,
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
0, 0, NULL, 0, NULL, 1, &barrier);
}
static void
transition_image_layout(VkCommandBuffer cmd_buffer, VkImage image,
VkImageLayout old_layout, VkImageLayout new_layout,
VkPipelineStageFlags srcs, VkPipelineStageFlags dsts,
VkAccessFlags src_access, VkAccessFlags dst_access)
VkAccessFlags src_access, VkAccessFlags dst_access,
uint32_t src_index, uint32_t dst_index)
{
const VkImageMemoryBarrier barrier = {
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
@ -445,8 +422,8 @@ transition_image_layout(VkCommandBuffer cmd_buffer, VkImage image,
.subresourceRange.levelCount = 1,
.srcAccessMask = src_access,
.dstAccessMask = dst_access,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.srcQueueFamilyIndex = src_index,
.dstQueueFamilyIndex = dst_index,
};
vkCmdPipelineBarrier(cmd_buffer, srcs, dsts, 0, 0, NULL, 0, NULL, 1, &barrier);
@ -1349,8 +1326,9 @@ vulkan_renderer_do_read_pixels(struct vulkan_renderer *vr,
transition_image_layout(cmd_buffer, color_attachment,
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
0, VK_ACCESS_TRANSFER_WRITE_BIT);
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, VK_ACCESS_TRANSFER_READ_BIT,
VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED);
copy_sub_image_to_buffer(cmd_buffer,
dst_buffer, color_attachment,
@ -1362,8 +1340,9 @@ vulkan_renderer_do_read_pixels(struct vulkan_renderer *vr,
transition_image_layout(cmd_buffer, color_attachment,
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
0, VK_ACCESS_TRANSFER_WRITE_BIT);
VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
VK_ACCESS_TRANSFER_READ_BIT, VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED);
// TODO: async implementation of this, remove wait
vulkan_renderer_cmd_end_wait(vr, &cmd_buffer);
@ -2374,8 +2353,9 @@ vulkan_renderer_create_swapchain(struct weston_output *output,
transition_image_layout(cmd_buffer, swapchain_images[i],
VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
0, VK_ACCESS_TRANSFER_WRITE_BIT);
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
0, VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED);
create_image_semaphores(vr, vo, im);
@ -2489,9 +2469,11 @@ vulkan_renderer_repaint_output(struct weston_output *output,
if (rb->dmabuf) {
// Transfer ownership of the dmabuf to Vulkan
assert(vulkan_device_has(vr, EXTENSION_EXT_QUEUE_FAMILY_FOREIGN));
transfer_image_queue_family(cmd_buffer, im->image,
VK_QUEUE_FAMILY_FOREIGN_EXT,
vr->queue_family);
transition_image_layout(cmd_buffer, im->image,
VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
VK_ACCESS_MEMORY_READ_BIT, VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
VK_QUEUE_FAMILY_FOREIGN_EXT, vr->queue_family);
}
const struct weston_size *fb = &vo->fb_size;
@ -2532,9 +2514,11 @@ vulkan_renderer_repaint_output(struct weston_output *output,
if (rb->dmabuf) {
// Transfer ownership of the dmabuf to DRM
assert(vulkan_device_has(vr, EXTENSION_EXT_QUEUE_FAMILY_FOREIGN));
transfer_image_queue_family(cmd_buffer, im->image,
vr->queue_family,
VK_QUEUE_FAMILY_FOREIGN_EXT);
transition_image_layout(cmd_buffer, im->image,
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_GENERAL,
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, VK_ACCESS_MEMORY_READ_BIT,
vr->queue_family, VK_QUEUE_FAMILY_FOREIGN_EXT);
}
result = vkEndCommandBuffer(cmd_buffer);
@ -2749,8 +2733,9 @@ update_texture_image(struct vulkan_renderer *vr,
transition_image_layout(cmd_buffer, texture->image,
expected_layout, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT);
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_ACCESS_SHADER_READ_BIT, VK_ACCESS_TRANSFER_WRITE_BIT,
VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED);
copy_buffer_to_sub_image(cmd_buffer, texture->staging_buffer, texture->image,
buffer_width, buffer_height, pitch, pixel_format->bpp,
@ -2759,7 +2744,8 @@ update_texture_image(struct vulkan_renderer *vr,
transition_image_layout(cmd_buffer, texture->image,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT);
VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT,
VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED);
result = vkEndCommandBuffer(cmd_buffer);
check_vk_success(result, "vkEndCommandBuffer");
@ -3887,7 +3873,8 @@ vulkan_renderer_create_renderbuffer(struct weston_output *output,
transition_image_layout(cmd_buffer, im->image,
VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
0, VK_ACCESS_TRANSFER_WRITE_BIT);
0, VK_ACCESS_TRANSFER_WRITE_BIT,
VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED);
// Wait here is bad, but this is only on renderbuffer creation
vulkan_renderer_cmd_end_wait(vr, &cmd_buffer);