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compositor: Add surface-to-buffer and buffer-to-surface matrices
Add matrix representations of these two transformations. Future patches will leverage these to simplify the coordinate transformation code. [Pekka: commit message] Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-By: Derek Foreman <derekf@osg.samsung.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
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2 changed files with 90 additions and 0 deletions
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@ -642,6 +642,9 @@ weston_surface_create(struct weston_compositor *compositor)
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wl_list_init(&surface->subsurface_list);
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wl_list_init(&surface->subsurface_list_pending);
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weston_matrix_init(&surface->buffer_to_surface_matrix);
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weston_matrix_init(&surface->surface_to_buffer_matrix);
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return surface;
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}
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@ -2559,6 +2562,82 @@ weston_surface_commit_subsurface_order(struct weston_surface *surface)
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}
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}
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static void
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weston_surface_build_buffer_matrix(struct weston_surface *surface,
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struct weston_matrix *matrix)
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{
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struct weston_buffer_viewport *vp = &surface->buffer_viewport;
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double src_width, src_height, dest_width, dest_height;
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weston_matrix_init(matrix);
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if (vp->buffer.src_width == wl_fixed_from_int(-1)) {
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src_width = surface->width_from_buffer;
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src_height = surface->height_from_buffer;
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} else {
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src_width = wl_fixed_to_double(vp->buffer.src_width);
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src_height = wl_fixed_to_double(vp->buffer.src_height);
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}
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if (vp->surface.width == -1) {
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dest_width = src_width;
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dest_height = src_height;
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} else {
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dest_width = vp->surface.width;
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dest_height = vp->surface.height;
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}
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if (src_width != dest_width || src_height != dest_height)
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weston_matrix_scale(matrix,
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src_width / dest_width,
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src_height / dest_height, 1);
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if (vp->buffer.src_width != wl_fixed_from_int(-1))
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weston_matrix_translate(matrix,
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wl_fixed_to_double(vp->buffer.src_x),
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wl_fixed_to_double(vp->buffer.src_y),
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0);
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switch (vp->buffer.transform) {
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case WL_OUTPUT_TRANSFORM_FLIPPED:
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case WL_OUTPUT_TRANSFORM_FLIPPED_90:
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case WL_OUTPUT_TRANSFORM_FLIPPED_180:
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case WL_OUTPUT_TRANSFORM_FLIPPED_270:
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weston_matrix_scale(matrix, -1, 1, 1);
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weston_matrix_translate(matrix,
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surface->width_from_buffer, 0, 0);
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break;
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}
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switch (vp->buffer.transform) {
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default:
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case WL_OUTPUT_TRANSFORM_NORMAL:
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case WL_OUTPUT_TRANSFORM_FLIPPED:
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break;
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case WL_OUTPUT_TRANSFORM_90:
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case WL_OUTPUT_TRANSFORM_FLIPPED_90:
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weston_matrix_rotate_xy(matrix, 0, 1);
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weston_matrix_translate(matrix,
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surface->height_from_buffer, 0, 0);
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break;
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case WL_OUTPUT_TRANSFORM_180:
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case WL_OUTPUT_TRANSFORM_FLIPPED_180:
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weston_matrix_rotate_xy(matrix, -1, 0);
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weston_matrix_translate(matrix,
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surface->width_from_buffer,
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surface->height_from_buffer, 0);
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break;
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case WL_OUTPUT_TRANSFORM_270:
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case WL_OUTPUT_TRANSFORM_FLIPPED_270:
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weston_matrix_rotate_xy(matrix, 0, -1);
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weston_matrix_translate(matrix,
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0, surface->width_from_buffer, 0);
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break;
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}
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weston_matrix_scale(matrix, vp->buffer.scale, vp->buffer.scale, 1);
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}
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static void
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weston_surface_commit_state(struct weston_surface *surface,
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struct weston_surface_state *state)
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@ -2576,6 +2655,11 @@ weston_surface_commit_state(struct weston_surface *surface,
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weston_surface_attach(surface, state->buffer);
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weston_surface_state_set_buffer(state, NULL);
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weston_surface_build_buffer_matrix(surface,
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&surface->surface_to_buffer_matrix);
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weston_matrix_invert(&surface->buffer_to_surface_matrix,
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&surface->surface_to_buffer_matrix);
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if (state->newly_attached || state->buffer_viewport.changed) {
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weston_surface_update_size(surface);
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if (surface->configure)
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@ -926,6 +926,12 @@ struct weston_surface {
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/* All the pending state, that wl_surface.commit will apply. */
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struct weston_surface_state pending;
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/* Matrices representating of the full transformation between
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* buffer and surface coordinates. These matrices are updated
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* using the weston_surface_build_buffer_matrix function. */
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struct weston_matrix buffer_to_surface_matrix;
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struct weston_matrix surface_to_buffer_matrix;
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/*
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* If non-NULL, this function will be called on
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* wl_surface::commit after a new buffer has been set up for
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