mirror of
https://gitlab.freedesktop.org/wayland/weston.git
synced 2025-12-25 02:30:11 +01:00
compositor: remove weston-screenshooter protocol
There are no internal users left for this protocol, they have been migrated to the new weston-output-capture protocol. There are no external users, because this protocol was private and never installed. Remove this dead code. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This commit is contained in:
parent
949b2eb751
commit
17df553bf3
5 changed files with 0 additions and 92 deletions
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@ -7,8 +7,6 @@ srcs_weston = [
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text_input_unstable_v1_protocol_c,
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text_input_unstable_v1_protocol_c,
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input_method_unstable_v1_server_protocol_h,
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input_method_unstable_v1_server_protocol_h,
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input_method_unstable_v1_protocol_c,
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input_method_unstable_v1_protocol_c,
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weston_screenshooter_server_protocol_h,
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weston_screenshooter_protocol_c,
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]
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]
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deps_weston = [
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deps_weston = [
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dep_libshared,
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dep_libshared,
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@ -31,13 +31,10 @@
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#include <libweston/libweston.h>
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#include <libweston/libweston.h>
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#include "weston.h"
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#include "weston.h"
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#include "weston-screenshooter-server-protocol.h"
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#include "shared/helpers.h"
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#include "shared/helpers.h"
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#include <libweston/weston-log.h>
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struct screenshooter {
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struct screenshooter {
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struct weston_compositor *ec;
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struct weston_compositor *ec;
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struct wl_global *global;
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struct wl_client *client;
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struct wl_client *client;
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struct weston_process process;
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struct weston_process process;
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struct wl_listener destroy_listener;
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struct wl_listener destroy_listener;
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@ -45,74 +42,6 @@ struct screenshooter {
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struct wl_listener authorization;
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struct wl_listener authorization;
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};
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};
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static void
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screenshooter_done(void *data, enum weston_screenshooter_outcome outcome)
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{
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struct wl_resource *resource = data;
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switch (outcome) {
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case WESTON_SCREENSHOOTER_SUCCESS:
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weston_screenshooter_send_done(resource);
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break;
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case WESTON_SCREENSHOOTER_NO_MEMORY:
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wl_resource_post_no_memory(resource);
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break;
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default:
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break;
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}
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}
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static void
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screenshooter_take_shot(struct wl_client *client,
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struct wl_resource *resource,
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struct wl_resource *output_resource,
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struct wl_resource *buffer_resource)
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{
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struct weston_output *output =
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weston_head_from_resource(output_resource)->output;
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struct weston_compositor *ec = output->compositor;
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struct weston_buffer *buffer =
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weston_buffer_from_resource(ec, buffer_resource);
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if (buffer == NULL) {
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wl_resource_post_no_memory(resource);
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return;
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}
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weston_screenshooter_shoot(output, buffer, screenshooter_done, resource);
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}
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struct weston_screenshooter_interface screenshooter_implementation = {
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screenshooter_take_shot
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};
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static void
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bind_shooter(struct wl_client *client,
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void *data, uint32_t version, uint32_t id)
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{
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struct screenshooter *shooter = data;
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struct wl_resource *resource;
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bool debug_enabled =
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weston_compositor_is_debug_protocol_enabled(shooter->ec);
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resource = wl_resource_create(client,
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&weston_screenshooter_interface, 1, id);
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if (!debug_enabled && !shooter->client) {
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wl_resource_post_error(resource, WL_DISPLAY_ERROR_INVALID_OBJECT,
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"screenshooter failed: permission denied. "\
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"Debug protocol must be enabled");
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return;
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} else if (!debug_enabled && client != shooter->client) {
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wl_resource_post_error(resource, WL_DISPLAY_ERROR_INVALID_OBJECT,
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"screenshooter failed: permission denied.");
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return;
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}
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wl_resource_set_implementation(resource, &screenshooter_implementation,
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data, NULL);
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}
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static void
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static void
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screenshooter_sigchld(struct weston_process *process, int status)
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screenshooter_sigchld(struct weston_process *process, int status)
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{
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{
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@ -187,7 +116,6 @@ screenshooter_destroy(struct wl_listener *listener, void *data)
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wl_list_remove(&shooter->destroy_listener.link);
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wl_list_remove(&shooter->destroy_listener.link);
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wl_list_remove(&shooter->authorization.link);
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wl_list_remove(&shooter->authorization.link);
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wl_global_destroy(shooter->global);
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free(shooter);
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free(shooter);
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}
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}
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@ -202,9 +130,6 @@ screenshooter_create(struct weston_compositor *ec)
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shooter->ec = ec;
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shooter->ec = ec;
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shooter->global = wl_global_create(ec->wl_display,
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&weston_screenshooter_interface, 1,
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shooter, bind_shooter);
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weston_compositor_add_key_binding(ec, KEY_S, MODIFIER_SUPER,
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weston_compositor_add_key_binding(ec, KEY_S, MODIFIER_SUPER,
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screenshooter_binding, shooter);
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screenshooter_binding, shooter);
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weston_compositor_add_key_binding(ec, KEY_R, MODIFIER_SUPER,
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weston_compositor_add_key_binding(ec, KEY_R, MODIFIER_SUPER,
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@ -51,8 +51,6 @@ srcs_libweston = [
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pointer_constraints_unstable_v1_server_protocol_h,
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pointer_constraints_unstable_v1_server_protocol_h,
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relative_pointer_unstable_v1_protocol_c,
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relative_pointer_unstable_v1_protocol_c,
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relative_pointer_unstable_v1_server_protocol_h,
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relative_pointer_unstable_v1_server_protocol_h,
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weston_screenshooter_protocol_c,
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weston_screenshooter_server_protocol_h,
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single_pixel_buffer_v1_protocol_c,
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single_pixel_buffer_v1_protocol_c,
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single_pixel_buffer_v1_server_protocol_h,
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single_pixel_buffer_v1_server_protocol_h,
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text_cursor_position_protocol_c,
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text_cursor_position_protocol_c,
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@ -34,7 +34,6 @@ generated_protocols = [
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[ 'weston-debug', 'internal' ],
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[ 'weston-debug', 'internal' ],
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[ 'weston-desktop-shell', 'internal' ],
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[ 'weston-desktop-shell', 'internal' ],
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[ 'weston-output-capture', 'internal' ],
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[ 'weston-output-capture', 'internal' ],
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[ 'weston-screenshooter', 'internal' ],
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[ 'weston-content-protection', 'internal' ],
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[ 'weston-content-protection', 'internal' ],
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[ 'weston-test', 'internal' ],
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[ 'weston-test', 'internal' ],
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[ 'weston-touch-calibration', 'internal' ],
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[ 'weston-touch-calibration', 'internal' ],
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@ -1,12 +0,0 @@
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<protocol name="weston_screenshooter">
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<interface name="weston_screenshooter" version="1">
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<request name="take_shot">
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<arg name="output" type="object" interface="wl_output"/>
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<arg name="buffer" type="object" interface="wl_buffer"/>
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</request>
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<event name="done">
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</event>
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</interface>
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</protocol>
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