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xwm: Fix xwm opaque region
Since surface.commit was introduced, opqaue regions are stored in a pending variable that isn't used until surface.commit. Xwayland uses the surface opaque region as a way to tell weston what region of the surface should be opaque. However when this pending opaque region was introduced, xwm was not updated and so we have the 'black = transparent' problem again. This patch fixes the problem by having xwm use the pending opaque regions.
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1 changed files with 6 additions and 6 deletions
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@ -745,15 +745,15 @@ weston_wm_window_draw_decoration(void *data)
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cairo_destroy(cr);
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if (window->surface) {
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pixman_region32_fini(&window->surface->opaque);
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pixman_region32_init_rect(&window->surface->opaque, 0, 0,
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pixman_region32_fini(&window->surface->pending.opaque);
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pixman_region32_init_rect(&window->surface->pending.opaque, 0, 0,
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width, height);
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/* We leave an extra pixel around the X window area to
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* make sure we don't sample from the undefined alpha
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* channel when filtering. */
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pixman_region32_intersect_rect(&window->surface->opaque,
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&window->surface->opaque,
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pixman_region32_intersect_rect(&window->surface->pending.opaque,
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&window->surface->pending.opaque,
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x - 1, y - 1,
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window->width + 2,
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window->height + 2);
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@ -775,8 +775,8 @@ weston_wm_window_schedule_repaint(struct weston_wm_window *window)
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if (window->frame_id == XCB_WINDOW_NONE) {
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if (window->surface != NULL) {
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weston_wm_window_get_frame_size(window, &width, &height);
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pixman_region32_fini(&window->surface->opaque);
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pixman_region32_init_rect(&window->surface->opaque, 0, 0,
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pixman_region32_fini(&window->surface->pending.opaque);
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pixman_region32_init_rect(&window->surface->pending.opaque, 0, 0,
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width, height);
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window->surface->geometry.dirty = 1;
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}
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