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compositor: Move surface mappedness to weston_surface regen
And with it, invalidate the cached string upon calling the signal handlers. Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
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5346432aba
commit
0926bd1025
1 changed files with 7 additions and 2 deletions
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@ -973,6 +973,9 @@ weston_surface_debug_string_regenerate(FILE *fp, void *data)
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fprintf(fp, "role %s, PID %d, surface ID %u, %s",
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surface->role_name, pid, surface_id, desc);
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if (!weston_surface_is_mapped(surface))
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fprintf(fp, "\t[surface is not mapped!]\n");
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}
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WL_EXPORT struct weston_surface *
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@ -2619,6 +2622,8 @@ static void weston_surface_start_mapping(struct weston_surface *surface)
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surface->is_mapping = true;
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surface->is_mapped = true;
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surface->compositor->view_list_needs_rebuild = true;
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weston_cached_str_invalidate(&surface->scene_graph_record);
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wl_signal_emit_mutable(&surface->map_signal, surface);
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}
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@ -2642,6 +2647,8 @@ weston_surface_unmap(struct weston_surface *surface)
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wl_list_for_each(view, &surface->views, surface_link)
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weston_view_unmap(view);
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surface->output = NULL;
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weston_cached_str_invalidate(&surface->scene_graph_record);
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wl_signal_emit_mutable(&surface->unmap_signal, surface);
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}
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@ -9569,8 +9576,6 @@ debug_scene_view_print(FILE *fp, struct weston_view *view, int view_idx)
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if (!weston_view_is_mapped(view))
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fprintf(fp, "\t[view is not mapped!]\n");
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if (!weston_surface_is_mapped(view->surface))
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fprintf(fp, "\t[surface is not mapped!]\n");
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if (wl_list_empty(&view->layer_link.link)) {
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if (!get_view_layer(view))
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fprintf(fp, "\t[view is not part of any layer]\n");
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