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frontend: convert vrr_mode to enum map
Less open-coding is better? Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
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parent
03e7cdb43d
commit
0787422248
1 changed files with 5 additions and 10 deletions
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@ -1384,13 +1384,11 @@ static int
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wet_output_set_vrr_mode(struct weston_output *output,
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struct weston_config_section *section)
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{
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static const struct {
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const char *name;
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enum weston_vrr_mode vrr_mode;
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} vrr_modes[] = {
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static const struct weston_enum_map vrr_modes[] = {
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{ "none", WESTON_VRR_MODE_NONE },
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{ "game", WESTON_VRR_MODE_GAME },
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};
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const struct weston_enum_map *entry;
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enum weston_vrr_mode vrr_mode = WESTON_VRR_MODE_NONE;
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char *vrr_str = NULL;
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unsigned int i;
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@ -1399,11 +1397,8 @@ wet_output_set_vrr_mode(struct weston_output *output,
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if (!vrr_str)
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return vrr_mode;
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for (i = 0; i < ARRAY_LENGTH(vrr_modes); i++)
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if (strcmp(vrr_str, vrr_modes[i].name) == 0)
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break;
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if (i == ARRAY_LENGTH(vrr_modes)) {
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entry = weston_enum_map_find_name(vrr_modes, vrr_str);
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if (!entry) {
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weston_log("Error in config for output '%s': '%s' is not a valid vrr mode. Try one of:",
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output->name, vrr_str);
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for (i = 0; i < ARRAY_LENGTH(vrr_modes); i++)
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@ -1413,7 +1408,7 @@ wet_output_set_vrr_mode(struct weston_output *output,
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return -1;
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}
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vrr_mode = vrr_modes[i].vrr_mode;
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vrr_mode = entry->value;
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if (vrr_mode && (weston_output_get_supported_vrr_modes(output) & vrr_mode) == 0) {
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weston_log("Error: output '%s' does not support output format %s.\n",
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